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For so long she tried to resist, but the woods call... beckoning her with their secrets. Never one to shy away from adversity, Albreda grew up the day her mother died. Now, her courage is put to the test when she finds herself lost in the mysterious and dangerous Whitewood, fighting for her life. Discovering there is so much that she does not understand, she embarks on an adventure that will change her life forever. Mercerian Tales: The Call of Magic, is the origin story of the Witch of the Whitewood, Mistress Albreda. It can be read at any time but is best when read between books four and…mehr

Produktbeschreibung
For so long she tried to resist, but the woods call... beckoning her with their secrets. Never one to shy away from adversity, Albreda grew up the day her mother died. Now, her courage is put to the test when she finds herself lost in the mysterious and dangerous Whitewood, fighting for her life. Discovering there is so much that she does not understand, she embarks on an adventure that will change her life forever. Mercerian Tales: The Call of Magic, is the origin story of the Witch of the Whitewood, Mistress Albreda. It can be read at any time but is best when read between books four and five of the Heir to the Crown Series. ¿Grab your copy today and learn how a wild mage unleashes the magic within! New to the series? Meet Gerald Matheson, the steadfast warrior in Servant of the Crown, Heir to the Crown: Book One, available in eBook, Audiobook, and Paperback.
Autorenporträt
Paul J Bennett (b. 1961) emigrated from England to Canada in 1967. His father served in the British Royal Navy, and his mother worked for the BBC in London. As a young man, Paul followed in his father's footsteps, joining the Canadian Armed Forces. He is married to Carol Bennett and has three daughters who are all creative in their own right.Paul's interest in writing started in his teen years when he discovered the roleplaying game, Dungeons & Dragons (D &D). What attracted him to this new hobby was the creativity required, the need to create realms, worlds and adventures that pulled the gamers into his stories.In his thirties, Paul started to dabble in designing his own roleplaying system, using the Peninsular War in Portugal as his backdrop. His regular gaming group were willing victims, er, participants in helping to playtest this new system. A few years later, he added additional settings to his game, including Science Fiction, Post-Apocalyptic, World War II, and the all-important Fantasy Realm where his stories occur.The beginnings of his first book, Servant of the Crown, originated over ten years ago when he began running a new fantasy campaign. For the world that the Kingdom of Merceria is in, he ran his adventures like a TV show, with seasons that each had twelve episodes and an overarching plot. When the campaign ended, he knew all the characters, what they had to accomplish, what needed to happen to move the story along, inspiring him to sit down and write his first novel. Paul now has four series based in his fantasy world of Eiddenwerthe. He looks forward to sharing many more books with his readers over the coming years.