Play or pay Mara wakes up in a graveyard. All her memories are gone, but something tells her she is still alive. Then a haunting boy appears in black who is too beautiful not to be real. He is the Messenger of Fear. He uncovers the cruelty that goes unpunished and offers the wicked a game for redemption. Win, and they can go free. Lose, and they will live out their greatest fear. Mara has been chosen as his new apprentice. And before she can ask why, the games begin.
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