While Milo and Iris are exploring the nearby woods, they stumble upon an old, abandoned train station and book of spells, which tells them of a magic train created a group of good wizards. Arriving in Sydney, Australia they uncover clues to the doorway of the Steampunk kingdom, rescue the Timekeeper's Pocket Watch and save the kingdom. Milo and Iris reflect on the lessons they had learned throughout their journey - the importance of perseverance, the value of teamwork, and the courage it takes to stand up to evil.
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