More-Than-Human Design in Practice
Herausgeber: Botero, Andrea; Søndergaard, Marie Louise Juul; Salovaara, Antti; Rosen, Anton Poikolainen
More-Than-Human Design in Practice
Herausgeber: Botero, Andrea; Søndergaard, Marie Louise Juul; Salovaara, Antti; Rosen, Anton Poikolainen
- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
This book provides an overview of the diverse multidisciplinary field of more-than-human design, offering a philosophical grounding of more-than-human design in posthumanism while putting practical design examples and methods to the forefront.
Andere Kunden interessierten sich auch für
- Museums in Postcolonial Europe191,99 €
- James LeshValues in Cities191,99 €
- Itab ShuaybInclusive Design and Accessibility Paradigms in Lebanon87,99 €
- Monica FischerMad about Metal: More Than 50 Embossed Craft Projects for Your Home13,99 €
- Jenefer RobinsonDeeper Than Reason201,99 €
- Shirazeh Houshiary: Nothing Is Deeper Than the Skin41,99 €
- Anette ChristensenMercedes Sosa - More than a Song14,95 €
-
-
-
This book provides an overview of the diverse multidisciplinary field of more-than-human design, offering a philosophical grounding of more-than-human design in posthumanism while putting practical design examples and methods to the forefront.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 294
- Erscheinungstermin: 17. Dezember 2024
- Englisch
- Abmessung: 246mm x 174mm
- ISBN-13: 9781032741192
- ISBN-10: 1032741198
- Artikelnr.: 71268164
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 294
- Erscheinungstermin: 17. Dezember 2024
- Englisch
- Abmessung: 246mm x 174mm
- ISBN-13: 9781032741192
- ISBN-10: 1032741198
- Artikelnr.: 71268164
Anton Poikolainen Rosén is a postdoctoral researcher in Human-Computer Interaction at the Department of Design, Aalto University, Helsinki, Finland, studying design for sustainable futures and the more-than-human world. His research themes include critical, circular and multisensory approaches to farming and waste management. Antti Salovaara is a Senior University Lecturer at the Department of Design, Aalto University, Finland. His research develops methods for HCI researchers to anticipate possible futures, particularly with a goal that futuring in HCI would not only consider technology-based factors. Andrea Botero is an Associate Professor at the School of Arts, Design and Architecture of Aalto University. Her research and practice aim to understand how collectives (broadly speaking) come to understand the design spaces available to them, what counts as design, what other practices for world making are there, and which ones we need to call into being. Marie Louise Juul Søndergaard is a designer and researcher exploring feminist design of technologies for human and environmental health. She is curious about how the materiality of human bodies relate with ecologies, and uses research-through-design, participation of communities and speculative storytelling to design for social and environmental justice. She has a PhD in Interaction Design from Aarhus University in Denmark and has been a postdoc at KTH Royal Institute of Technology in Sweden and the Oslo School of Architecture and Design in Norway, where she researched somatic approaches in design and more-than-human design.
Prologue: A perspective on posthumanism from outside design Part 1: Focus
Areas 1. Design by/for/with/about/without Animals: Tactics for Animal
Liberation 2. Being with Plants through Collective Fabulation, Critical
Companionship and Cohabitation 3. Biomenstrual: Designing with the
More-than-Human Body 4. Trying out Shit: Experimental Approaches for
Relating with Microbes 5. Designing with Bodies of Water in the Hydrocene
6. Weathering with storms and grounds as a more-than-human design practice:
encountering winds, soils, and rocks 7. Designing with Planetary Artificial
Intelligence 8. Creative AI as More-than-Human - Design Practices,
Aesthetics and Cultural Imaginaries Part 2: Methods and Pedagogy 9.
Multispecies Ethnography in Design Research and Practice 10. Four Questions
for Systemic More-Than-Human Design in Practice 11. Staying with Complexity
through Multispecies Companionship at the I.N.S.E.C.T. Summercamp 2023 12.
How can we design with a multi-species mindset towards regenerative
practices? 13. Temporalities of Care in More-than-Human Design 14.
Envisioning Multispecies Futures in Multispecies Environments: Methods,
Outcomes and Learnings From A Future Scenario Workshop 15. Peering through
Time: Harnessing Anticipation in More-than-Human Design 16. Teaching for
More-than-human Values and Perspectives in Technology Design 17. Stepping
out of the Classroom and Into the Worlds of Other Species Epilogue: Towards
Creaturely Ways of Designing
Areas 1. Design by/for/with/about/without Animals: Tactics for Animal
Liberation 2. Being with Plants through Collective Fabulation, Critical
Companionship and Cohabitation 3. Biomenstrual: Designing with the
More-than-Human Body 4. Trying out Shit: Experimental Approaches for
Relating with Microbes 5. Designing with Bodies of Water in the Hydrocene
6. Weathering with storms and grounds as a more-than-human design practice:
encountering winds, soils, and rocks 7. Designing with Planetary Artificial
Intelligence 8. Creative AI as More-than-Human - Design Practices,
Aesthetics and Cultural Imaginaries Part 2: Methods and Pedagogy 9.
Multispecies Ethnography in Design Research and Practice 10. Four Questions
for Systemic More-Than-Human Design in Practice 11. Staying with Complexity
through Multispecies Companionship at the I.N.S.E.C.T. Summercamp 2023 12.
How can we design with a multi-species mindset towards regenerative
practices? 13. Temporalities of Care in More-than-Human Design 14.
Envisioning Multispecies Futures in Multispecies Environments: Methods,
Outcomes and Learnings From A Future Scenario Workshop 15. Peering through
Time: Harnessing Anticipation in More-than-Human Design 16. Teaching for
More-than-human Values and Perspectives in Technology Design 17. Stepping
out of the Classroom and Into the Worlds of Other Species Epilogue: Towards
Creaturely Ways of Designing
Prologue: A perspective on posthumanism from outside design Part 1: Focus
Areas 1. Design by/for/with/about/without Animals: Tactics for Animal
Liberation 2. Being with Plants through Collective Fabulation, Critical
Companionship and Cohabitation 3. Biomenstrual: Designing with the
More-than-Human Body 4. Trying out Shit: Experimental Approaches for
Relating with Microbes 5. Designing with Bodies of Water in the Hydrocene
6. Weathering with storms and grounds as a more-than-human design practice:
encountering winds, soils, and rocks 7. Designing with Planetary Artificial
Intelligence 8. Creative AI as More-than-Human - Design Practices,
Aesthetics and Cultural Imaginaries Part 2: Methods and Pedagogy 9.
Multispecies Ethnography in Design Research and Practice 10. Four Questions
for Systemic More-Than-Human Design in Practice 11. Staying with Complexity
through Multispecies Companionship at the I.N.S.E.C.T. Summercamp 2023 12.
How can we design with a multi-species mindset towards regenerative
practices? 13. Temporalities of Care in More-than-Human Design 14.
Envisioning Multispecies Futures in Multispecies Environments: Methods,
Outcomes and Learnings From A Future Scenario Workshop 15. Peering through
Time: Harnessing Anticipation in More-than-Human Design 16. Teaching for
More-than-human Values and Perspectives in Technology Design 17. Stepping
out of the Classroom and Into the Worlds of Other Species Epilogue: Towards
Creaturely Ways of Designing
Areas 1. Design by/for/with/about/without Animals: Tactics for Animal
Liberation 2. Being with Plants through Collective Fabulation, Critical
Companionship and Cohabitation 3. Biomenstrual: Designing with the
More-than-Human Body 4. Trying out Shit: Experimental Approaches for
Relating with Microbes 5. Designing with Bodies of Water in the Hydrocene
6. Weathering with storms and grounds as a more-than-human design practice:
encountering winds, soils, and rocks 7. Designing with Planetary Artificial
Intelligence 8. Creative AI as More-than-Human - Design Practices,
Aesthetics and Cultural Imaginaries Part 2: Methods and Pedagogy 9.
Multispecies Ethnography in Design Research and Practice 10. Four Questions
for Systemic More-Than-Human Design in Practice 11. Staying with Complexity
through Multispecies Companionship at the I.N.S.E.C.T. Summercamp 2023 12.
How can we design with a multi-species mindset towards regenerative
practices? 13. Temporalities of Care in More-than-Human Design 14.
Envisioning Multispecies Futures in Multispecies Environments: Methods,
Outcomes and Learnings From A Future Scenario Workshop 15. Peering through
Time: Harnessing Anticipation in More-than-Human Design 16. Teaching for
More-than-human Values and Perspectives in Technology Design 17. Stepping
out of the Classroom and Into the Worlds of Other Species Epilogue: Towards
Creaturely Ways of Designing