It will take a mortal soul to claim an immortal magic. I'm willing to do what it takes in order to destroy the Cult of Blackburn before it can harm one more witch, even if it means striking a pact with a most unlikely ally. But then I discover the pact comes with a trip to Hell. As the search for my mother's bones turns deadly, I realize too late that I've made a mistake. A grave one. Because raising a necromancer from the dead takes the blood of a god. A lot of blood. And there's no way to acquire that much without losing my soul along with it. Luckily for me, I have access to a lot of god's blood already. Too bad it's my own...
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