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  • Broschiertes Buch

This work introduces, from several points of view, the issues related to the simulation of complex multi-processor systems on a single chip, also known as MPSoC. The design of such systems raises new challenges due to the large design space and tight design and time-to-market constraints: producing complete solutions requires techniques and methodologies coming from different fields, and the design and production process can be seen from several points of view.
This book mainly focuses on the mechanisms behind simulation platforms for MPSoCs which support the so called Platform Based
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Produktbeschreibung
This work introduces, from several points of view,
the issues related to the simulation of complex
multi-processor systems on a single chip, also known
as MPSoC. The design of such systems raises new
challenges due to the large design space and tight
design and time-to-market constraints: producing
complete solutions requires techniques and
methodologies coming from different fields, and the
design and production process can be seen from
several points of view.

This book mainly focuses on the mechanisms behind
simulation platforms for MPSoCs which support the so
called Platform Based Design, an innovative technique
eliminating the need for costly design iterations and
enabling smooth transitions between the different
modeling abstraction levels. In this context other
Architectural Description Languages and Real-Time
Operating Systems are presented and analyzed.

After reading this book, professional and experts in
the embedded systems market (telecommunications,
mobile phones, aero-space industry, etc.) should get
a deep insight on the newest mechanisms and
methodologies driving the design and development of
next generation Multi-Processor embedded systems.
Autorenporträt
Luca Fossati, Ph.D. Student (Politecnico di Milano): studied
computer engineering at Politecnico di Milano (IT) and computer
science at the University of Illinois at Chicago (Master Degree).
His research focuses on Electronic System-Level design
methodologies for embedded systems, retargetable compilers, and
genetic algorithms.