MYSTERY GOTTHEIM starts off the second theme in The God's Cycle, entitled God's Wilderness. Mystery Gottheim is a mid-mudseason night's dream. Its landscape is troubled under a burden of soot, falling ash, and drizzle-outpouring of a tire fire creating its own weather. Many of its characters become lost and disoriented in the woods and on the mountain slopes, some with loving partners. Here find apparitions and some scattered bones in an old deserted cemetery. A road appears to some and not to others, the well in a cellar falls to an abyss, a carriage house hides a mysterious vehicle. But, as…mehr
MYSTERY GOTTHEIM starts off the second theme in The God's Cycle, entitled God's Wilderness. Mystery Gottheim is a mid-mudseason night's dream. Its landscape is troubled under a burden of soot, falling ash, and drizzle-outpouring of a tire fire creating its own weather. Many of its characters become lost and disoriented in the woods and on the mountain slopes, some with loving partners. Here find apparitions and some scattered bones in an old deserted cemetery. A road appears to some and not to others, the well in a cellar falls to an abyss, a carriage house hides a mysterious vehicle. But, as in any good story, these happenings are not the true surprises. Truth-in-suspense is reserved for life-disturbing spiritual encounter, of the kind that we experience when facing ourselves darkly.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
You will find S. Dorman's work configured for all e-readers, including all online file types. She writes the fantastic and is author of Fantastic Travelogue: Mark Twain and C.S. Lewis Talk Things Over In the Hereafter. In fantastic settings, this is a creative dialogue between C.S. Lewis, Mark Twain, and the universe-with fictive guest appearances of Johannes Kepler and George MacDonald. S. Dorman is the author of Gott'im's Monster and The God's Cycle in two parts. The work of S.Dorman is on file in the USA copyright office. Her work is not to be confused with that of the great deceased SF writer Sonya Dorman. Also the author of Five Points Akropolis. What is FIVE POINTS AKROPOLIS? An alternate future? An insecure past? Another present made of dense woodlands and waterways ... or of streets and buildings and crowds? Are its populations living beside one another in a welter of frequencies or wavelengths not generally experienced in Place and Time? A particular place called Five Points Akropolis -- This is what Anno Domine 1769, 1900 A.D., and 2017 CE have in common. But what influence does the dwarf-wanderer Pluto have on its fortunes? One of many characters, Willie the grave-digger would like to know, and too Gregoff the Grak. So would True People's scouts Red Fox and Quick Claws. Jayrai, HBBBAH, and Tu are wondering--they want to be back in 2017, their own time. And little Quadri, whose working thumbs are the pulse of the gamescape. But "the girl," who seems somehow responsible for all this, isn't saying. Three gangs of kids living on the same spot in different times, meeting up for the first time as Pluto descends. THE GOD'S CYCLE. The cycle is five books, in two parts. In chronological order: GOD'S HOUSE. 1. Return to God's House. 2. Within Without (a.k.a. Within Without God's House). 3. In Winter (a.k.a. God's House in Winter). GOD'S WILDERNESS. 4. Mystery Gottheim. 5. Balder's Wilderness. Plus Gott'im's Monster. & Gott'im's Monster 1808. By S. Dorman
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