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Commissioned by the Wallace Foundation, this book explores research indicating that youth are learning new ways to engage in the arts on their own time and according to their own interests. Digital technologies, such as production tools and social media, allow youth to create and share their art. Kylie Peppler urges educators and policy makers to take advantage of "arts learning opportunities" and imagine a school setting where young people are driven by their own interests, using tablets, computers, and other devices to produce visual arts, music composition, dance, and design. This book…mehr

Produktbeschreibung
Commissioned by the Wallace Foundation, this book explores research indicating that youth are learning new ways to engage in the arts on their own time and according to their own interests. Digital technologies, such as production tools and social media, allow youth to create and share their art. Kylie Peppler urges educators and policy makers to take advantage of "arts learning opportunities" and imagine a school setting where young people are driven by their own interests, using tablets, computers, and other devices to produce visual arts, music composition, dance, and design. This book gives educators an understanding of what is happening with current digital technologies and the opportunities that exist to connect to youth practice, and raises questions about why we don't use these opportunities more frequently.
Autorenporträt
Kylie Peppler is an assistant professor of Learning Sciences Program at Indiana University. An artist by training, she engages in research that focuses on the intersection of arts, media, new technologies, and informal learning. Peppler¿s dissertation work on the study of the media-rich programming environment Scratch resulted in the book, The Computer Clubhouse: Constructionism and Creativity in Youth Communities. Peppler has since collaborated with Leah Buechley, Yasmin Kafai, and Mike Eisenberg to study etextiles, which resulted in the forthcoming co-edited volume titled, Textile Messages: Dispatches from the World of E-Textiles and Education. Her current work on creativity, computation, and media arts in youth communities is supported by the National Science Foundation and the John D. and Catherine T. MacArthur Foundation.
Rezensionen
«This is a careful and thoughtful study. Kylie Peppler shows how forms of learning that we associate with the arts actually offer a dynamic way of supporting new creative production and making activities with digital technologies. In a wide-ranging and timely review she argues that developing these capabilities in a range of settings including the school, homes, and in the community will contribute to making education more exciting and relevant for the twenty-first century. Full of constructive and practical advice.» (Julian Sefton-Green, Principal Research Fellow, Department of Media & Communication, London School of Economics; Honorary Professor of Education, Hong Kong Institute of Education)
«This book introduces a new and growing field of research on adolescent and young adult learning. It focuses on the powerful desire of youth to create, use, and critique the arts and how that desire motivates young people to learn outside of school. The book brings together foundational work done in the past and insights from new studies of learning through the arts and technology to make recommendations for youth arts programming and research. It is a valuable resource for researchers, educators, program developers, and other stakeholders interested in improving the lives of adolescents. Undoubtedly, this book will help to move this emerging field forward. Every arts educator - every educator - should read this book.» (Kerry Freedman, Professor, Art + Design Education, Northern Illinois University)
«Kylie Peppler brings together a wonderfully diverse set of research and insights, showing that learning in the arts is most powerful when people can organise their own learning, driven by passion, building knowledge and skills just because they want to. This book is essential reading for everyone interested in digital creativity.» (David Gauntlett, Professor in the School of Media, Art and Design, University of Westminster, United Kingdom)
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