Martin Lister (UK University of the West of England), Jon Dovey (UK University of the West of England), Seth Giddings (UK University of the West of England)
New Media
A Critical Introduction
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Martin Lister (UK University of the West of England), Jon Dovey (UK University of the West of England), Seth Giddings (UK University of the West of England)
New Media
A Critical Introduction
- Gebundenes Buch
Presents a comprehensive introduction to the culture, history, technologies and theories of new media. This book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates various ways for media studies to respond to various technologies.
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Presents a comprehensive introduction to the culture, history, technologies and theories of new media. This book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates various ways for media studies to respond to various technologies.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- 2 ed
- Seitenzahl: 446
- Erscheinungstermin: 12. Dezember 2008
- Englisch
- Abmessung: 255mm x 189mm x 28mm
- Gewicht: 1008g
- ISBN-13: 9780415431606
- ISBN-10: 0415431603
- Artikelnr.: 31302398
- Verlag: Taylor & Francis Ltd
- 2 ed
- Seitenzahl: 446
- Erscheinungstermin: 12. Dezember 2008
- Englisch
- Abmessung: 255mm x 189mm x 28mm
- Gewicht: 1008g
- ISBN-13: 9780415431606
- ISBN-10: 0415431603
- Artikelnr.: 31302398
Jon Dovey, Seth Giddings, Kieran Kelly and Martin Lister are members of the Department of Culture, Media and Drama, in the Faculty of Creative Arts and Iain Grant is Head of Field in Philosophy, in the Faculty of Social Sciences and Humanities, all at the University of the West of England, Bristol
List of Illustrations. List of Case Studies. Authors' Biographies. Preface
to the Second Edition Introduction The Book's Purpose. Our Approach to the
Subject. The Book's Historical Dimension. The Book's Emphasis on Wider
Questions of Culture and Technology. The Book's Organisation. How to Use
the Book. The Book's Parts Part 1: New Media and New Technologies 1.1 New
Media: Do we Know What They Are? 1.2 The Characteristics of New Media: Some
Defining Concepts 1.3 Change and Continuity 1.4 What Kind of History? 1.5
Who was Dissatisfied with Old Media? 1.6 New Media: Determining Or
Determined? Bibliography Part 2: New Media and Visual Culture 2.1 What
Happened to Virtual Reality? 2.2 The Virtual and Visual Culture 2.3 The
Digital Virtual 2.4 Immersion: A History 2.5 Perspective, Camera, Software
2.6 Virtual Images/Images of the Virtual 2.7 Digital Cinema. Bibliography
Part 3: Networks Users and Economics 3.1 Introduction 3.2 What Is the
Internet? 3.3 Historicising Net Studies 3.4 Economics and Networked Media
Culture 3.5 Political Economy 3.6 The Social Form of New Media 3.7 Limits
on Commercial Influence 3.8 Globalisation, Neo-Liberalism and the Internet
3.9 The Digital Divide 3.10 Boom and Bust in the Digital Economy 3.11
Intellectual Property Rights, Determined and Determining 3.12 Music as New
Media 3.13 The Long Tail 3.14 Going Viral 3.15 Fragmentation and
Convergence 3.16 Wiki Worlds and Web 2.0 3.17 Identities and Communities
Online 3.18 Being Anonymous 3.19 Belonging 3.20 Living in the Interface
3.21 The Internet and the Public Sphere 3.22 User-Generated Content: We are
all Fans Now 3.23 YouTube and Post Television 3.24 Conclusion. Bibliography
Part 4: New Media In Everyday Life 4.1 Everyday Life In Cyberspace 4.2
Everyday Life In a Media Home 4.3 The Technological Shaping of Everyday
Life 4.4 The Everyday Posthuman: New Media and Identity 4.5 Gameplay 4.6
Conclusion: Everyday Cyberculture. Bibliography Part 5: Cyberculture:
Technology, Nature and Culture 5.1 Cyberculture and Cybernetics 5.2
Revisiting Determinism: Physicalism, Humanism and Technology 5.3 Biological
Technologies: The History of Automata 5.4 Theories of Cyberculture.
Bibliography Glossary Index
to the Second Edition Introduction The Book's Purpose. Our Approach to the
Subject. The Book's Historical Dimension. The Book's Emphasis on Wider
Questions of Culture and Technology. The Book's Organisation. How to Use
the Book. The Book's Parts Part 1: New Media and New Technologies 1.1 New
Media: Do we Know What They Are? 1.2 The Characteristics of New Media: Some
Defining Concepts 1.3 Change and Continuity 1.4 What Kind of History? 1.5
Who was Dissatisfied with Old Media? 1.6 New Media: Determining Or
Determined? Bibliography Part 2: New Media and Visual Culture 2.1 What
Happened to Virtual Reality? 2.2 The Virtual and Visual Culture 2.3 The
Digital Virtual 2.4 Immersion: A History 2.5 Perspective, Camera, Software
2.6 Virtual Images/Images of the Virtual 2.7 Digital Cinema. Bibliography
Part 3: Networks Users and Economics 3.1 Introduction 3.2 What Is the
Internet? 3.3 Historicising Net Studies 3.4 Economics and Networked Media
Culture 3.5 Political Economy 3.6 The Social Form of New Media 3.7 Limits
on Commercial Influence 3.8 Globalisation, Neo-Liberalism and the Internet
3.9 The Digital Divide 3.10 Boom and Bust in the Digital Economy 3.11
Intellectual Property Rights, Determined and Determining 3.12 Music as New
Media 3.13 The Long Tail 3.14 Going Viral 3.15 Fragmentation and
Convergence 3.16 Wiki Worlds and Web 2.0 3.17 Identities and Communities
Online 3.18 Being Anonymous 3.19 Belonging 3.20 Living in the Interface
3.21 The Internet and the Public Sphere 3.22 User-Generated Content: We are
all Fans Now 3.23 YouTube and Post Television 3.24 Conclusion. Bibliography
Part 4: New Media In Everyday Life 4.1 Everyday Life In Cyberspace 4.2
Everyday Life In a Media Home 4.3 The Technological Shaping of Everyday
Life 4.4 The Everyday Posthuman: New Media and Identity 4.5 Gameplay 4.6
Conclusion: Everyday Cyberculture. Bibliography Part 5: Cyberculture:
Technology, Nature and Culture 5.1 Cyberculture and Cybernetics 5.2
Revisiting Determinism: Physicalism, Humanism and Technology 5.3 Biological
Technologies: The History of Automata 5.4 Theories of Cyberculture.
Bibliography Glossary Index
List of Illustrations. List of Case Studies. Authors' Biographies. Preface
to the Second Edition Introduction The Book's Purpose. Our Approach to the
Subject. The Book's Historical Dimension. The Book's Emphasis on Wider
Questions of Culture and Technology. The Book's Organisation. How to Use
the Book. The Book's Parts Part 1: New Media and New Technologies 1.1 New
Media: Do we Know What They Are? 1.2 The Characteristics of New Media: Some
Defining Concepts 1.3 Change and Continuity 1.4 What Kind of History? 1.5
Who was Dissatisfied with Old Media? 1.6 New Media: Determining Or
Determined? Bibliography Part 2: New Media and Visual Culture 2.1 What
Happened to Virtual Reality? 2.2 The Virtual and Visual Culture 2.3 The
Digital Virtual 2.4 Immersion: A History 2.5 Perspective, Camera, Software
2.6 Virtual Images/Images of the Virtual 2.7 Digital Cinema. Bibliography
Part 3: Networks Users and Economics 3.1 Introduction 3.2 What Is the
Internet? 3.3 Historicising Net Studies 3.4 Economics and Networked Media
Culture 3.5 Political Economy 3.6 The Social Form of New Media 3.7 Limits
on Commercial Influence 3.8 Globalisation, Neo-Liberalism and the Internet
3.9 The Digital Divide 3.10 Boom and Bust in the Digital Economy 3.11
Intellectual Property Rights, Determined and Determining 3.12 Music as New
Media 3.13 The Long Tail 3.14 Going Viral 3.15 Fragmentation and
Convergence 3.16 Wiki Worlds and Web 2.0 3.17 Identities and Communities
Online 3.18 Being Anonymous 3.19 Belonging 3.20 Living in the Interface
3.21 The Internet and the Public Sphere 3.22 User-Generated Content: We are
all Fans Now 3.23 YouTube and Post Television 3.24 Conclusion. Bibliography
Part 4: New Media In Everyday Life 4.1 Everyday Life In Cyberspace 4.2
Everyday Life In a Media Home 4.3 The Technological Shaping of Everyday
Life 4.4 The Everyday Posthuman: New Media and Identity 4.5 Gameplay 4.6
Conclusion: Everyday Cyberculture. Bibliography Part 5: Cyberculture:
Technology, Nature and Culture 5.1 Cyberculture and Cybernetics 5.2
Revisiting Determinism: Physicalism, Humanism and Technology 5.3 Biological
Technologies: The History of Automata 5.4 Theories of Cyberculture.
Bibliography Glossary Index
to the Second Edition Introduction The Book's Purpose. Our Approach to the
Subject. The Book's Historical Dimension. The Book's Emphasis on Wider
Questions of Culture and Technology. The Book's Organisation. How to Use
the Book. The Book's Parts Part 1: New Media and New Technologies 1.1 New
Media: Do we Know What They Are? 1.2 The Characteristics of New Media: Some
Defining Concepts 1.3 Change and Continuity 1.4 What Kind of History? 1.5
Who was Dissatisfied with Old Media? 1.6 New Media: Determining Or
Determined? Bibliography Part 2: New Media and Visual Culture 2.1 What
Happened to Virtual Reality? 2.2 The Virtual and Visual Culture 2.3 The
Digital Virtual 2.4 Immersion: A History 2.5 Perspective, Camera, Software
2.6 Virtual Images/Images of the Virtual 2.7 Digital Cinema. Bibliography
Part 3: Networks Users and Economics 3.1 Introduction 3.2 What Is the
Internet? 3.3 Historicising Net Studies 3.4 Economics and Networked Media
Culture 3.5 Political Economy 3.6 The Social Form of New Media 3.7 Limits
on Commercial Influence 3.8 Globalisation, Neo-Liberalism and the Internet
3.9 The Digital Divide 3.10 Boom and Bust in the Digital Economy 3.11
Intellectual Property Rights, Determined and Determining 3.12 Music as New
Media 3.13 The Long Tail 3.14 Going Viral 3.15 Fragmentation and
Convergence 3.16 Wiki Worlds and Web 2.0 3.17 Identities and Communities
Online 3.18 Being Anonymous 3.19 Belonging 3.20 Living in the Interface
3.21 The Internet and the Public Sphere 3.22 User-Generated Content: We are
all Fans Now 3.23 YouTube and Post Television 3.24 Conclusion. Bibliography
Part 4: New Media In Everyday Life 4.1 Everyday Life In Cyberspace 4.2
Everyday Life In a Media Home 4.3 The Technological Shaping of Everyday
Life 4.4 The Everyday Posthuman: New Media and Identity 4.5 Gameplay 4.6
Conclusion: Everyday Cyberculture. Bibliography Part 5: Cyberculture:
Technology, Nature and Culture 5.1 Cyberculture and Cybernetics 5.2
Revisiting Determinism: Physicalism, Humanism and Technology 5.3 Biological
Technologies: The History of Automata 5.4 Theories of Cyberculture.
Bibliography Glossary Index