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High Quality Content by WIKIPEDIA articles! In computer science , an object is any entity that can be manipulated by the commands of a programming language, such as a value (computer science), variable, function, or data structure. In the domain of object-oriented programming it is usually taken to mean a compilation of attributes (object elements) and behaviors (methods) encapsulating an entity. In this way, whilst primitive or simple data types are just single pieces of information, objects are complicated types that have multiple pieces of information and specific properties (or…mehr

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High Quality Content by WIKIPEDIA articles! In computer science , an object is any entity that can be manipulated by the commands of a programming language, such as a value (computer science), variable, function, or data structure. In the domain of object-oriented programming it is usually taken to mean a compilation of attributes (object elements) and behaviors (methods) encapsulating an entity. In this way, whilst primitive or simple data types are just single pieces of information, objects are complicated types that have multiple pieces of information and specific properties (or attributes). Instead of merely being assigned a value, (like int =10), objects have to be constructed. In the real world, if a gun were an "object", its physical properties and its function to shoot would have been individually specified. Once the properties of this gun "object" had been specified into the form of a class (or mold), it can be endlessly copied to create identical objects that look and function in just the same way. "Objects" are the foundation of object-oriented programming, and are fundamental data types in object-oriented programming languages.