Covers O-O concepts, tools, development life cycle, problem solving, modeling, analysis, and design, while utilizing UML (Unified Modeling Language) for O-O modeling. UML has become the standard notation for modeling O-O systems and is being embraced by major software developers like Microsoft and Oracle. .
Covers O-O concepts, tools, development life cycle, problem solving, modeling, analysis, and design, while utilizing UML (Unified Modeling Language) for O-O modeling. UML has become the standard notation for modeling O-O systems and is being embraced by major software developers like Microsoft and Oracle. .Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
PART I: Introduction Chapter 1 Overview of Object-Oriented Systems Development Chapter 2 Object Basics Chapter 3 Systems Development Life Cycle: Unified Approach PART II: Methodology and Modeling Chapter 4 Object-Oriented Methodology Chapter 5 Unified Modeling Language PART III: Object-Oriented Analysis Chapter 6 Object-Oriented Analysis: The Use Case Driven Process Chapter 7 Object Analysis: Classification Chapter 8 Object Relationship Analysis PART IV: Object-Oriented Design Chapter 9 Object-Oriented Design Process and Benchmarking Chapter 10 Designing Classes: Defining Attributes and Methods Chapter 11 Object Storage and Access Layer Chapter 12 Designing the View Layer: Toward Object-Oriented User Interface (OOUI) PART V: Software Quality Chapter 13 Measuring User Satisfaction and Systems Usability Chapter 14 Software Quality Assurance Appendix A Document Template Appendix B Windows Basics Glossary Index
PART I: Introduction Chapter 1 Overview of Object-Oriented Systems Development Chapter 2 Object Basics Chapter 3 Systems Development Life Cycle: Unified Approach PART II: Methodology and Modeling Chapter 4 Object-Oriented Methodology Chapter 5 Unified Modeling Language PART III: Object-Oriented Analysis Chapter 6 Object-Oriented Analysis: The Use Case Driven Process Chapter 7 Object Analysis: Classification Chapter 8 Object Relationship Analysis PART IV: Object-Oriented Design Chapter 9 Object-Oriented Design Process and Benchmarking Chapter 10 Designing Classes: Defining Attributes and Methods Chapter 11 Object Storage and Access Layer Chapter 12 Designing the View Layer: Toward Object-Oriented User Interface (OOUI) PART V: Software Quality Chapter 13 Measuring User Satisfaction and Systems Usability Chapter 14 Software Quality Assurance Appendix A Document Template Appendix B Windows Basics Glossary Index
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