A path player game is a new innovative type of game which considers network flow problems from the viewpoint of network owners. This strategy enables modeling real-world problems and has many practical applications.
Key features:
_ Presents a rigorous exposition of the theoretical foundations of the concept of a path player game;
_ Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization;
_ Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria.
Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.
Key features:
_ Presents a rigorous exposition of the theoretical foundations of the concept of a path player game;
_ Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization;
_ Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria.
Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.