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Since Android and iPhone smartphones started hitting the market in 2008 and 2007 there has been a growing interest in games and other software for touchscreen based devices. These devices do not use traditional PC-based software for many reasons. They are also distinctively different from the earlier tablets because they lack a pen-like input device. Older operative systems relied on the precise input of a mouse and were relatively hard to navigate only by touching the screen. The goal of this project is to explore techniques that are suitable for implementing a game with an editor on a touch screen tablet.…mehr

Produktbeschreibung
Since Android and iPhone smartphones started hitting the market in 2008 and 2007 there has been a growing interest in games and other software for touchscreen based devices. These devices do not use traditional PC-based software for many reasons. They are also distinctively different from the earlier tablets because they lack a pen-like input device. Older operative systems relied on the precise input of a mouse and were relatively hard to navigate only by touching the screen. The goal of this project is to explore techniques that are suitable for implementing a game with an editor on a touch screen tablet.
Autorenporträt
Fredrik is a programmer from Norway, currently working at an indie game company in Bergen, by the name of Rain. He is a programming enthusiast, and a huge fan of elegant designs and algorithms. In 2012, he and two of his classmates represented NTNU at NWERC in Bremen.