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Describes the geometry processing pipeline based on polygonal meshes. This book introduces the fundamental concepts and discusses advanced techniques.

Produktbeschreibung
Describes the geometry processing pipeline based on polygonal meshes. This book introduces the fundamental concepts and discusses advanced techniques.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Autorenporträt
Leif Kobbelt is a professor of Computer Graphics & Multimedia at RWTH Aachen University in Germany. Mario Botsch is a professor of Computer Science at Bielefeld University and leads the Computer Graphics & Geometry Processing Group. Mark Pauly is an assistant professor in the computer science department of ETH Zurich, Switzerland. Pierre Alliez is a researcher in Computer Science at INRIA Sophia-Antipolis, in the GEOMETRICA group. Bruno Lvy is a senior researcher in INRIA-NGE, and a member of the LORIA lab. He is the scientific head of the ALICE project team.
Rezensionen
College-level collections strong in engineering and modeling science will find this [book] covers the entire geometry processing pipeline, covering all kinds of models acquired by 3D scanning techniques. The latest techniques using triangle meshes receive powerful, in-depth analysis in a pick for any college-level engineering collection.
-Midwest Book Review, January 2011