This guide describes the unique aspects of creating software-based products. It also lays out the clear practical guidance that's necessary to construct and evolve a modern practice.
This guide describes the unique aspects of creating software-based products. It also lays out the clear practical guidance that's necessary to construct and evolve a modern practice.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Kyle Rowland brings an incredibly rich and diverse base of experience to TechMentor and its clients. He has spent more than 20 years delivering software solutions across a broad set of industries - from Defense Department to Financial Services, from Telecommunications to Big Data Analytics, and just about everything in between. Leading and building across such a broad set of problem domains and team approaches has given him both an uncommon depth of technical expertise as well as a unique perspective into the generalized problems that plague all of software development. More importantly though, it's given him a solid grasp on the fundamental principles and techniques that underpin the most powerful and effective solutions to these problems. Solutions that he's personally used to lead organizations from near stand-still to highly productive. Most importantly Kyle has a deep-seated passion to move you and your organization to the next level - believing thoroughly that disciplined, small steps in the right direction change people, that change organizations, that change the world.
Inhaltsangabe
1. Introduction Section I - Groundwork 2. The Problem 3. Ways of Knowing 4. The Two Systems Section II - Leading Software Development 5. Leadership 6. Building the People and Technology System 7. Principles 8. Tactical Competence Section III - Areas of Competence 9. Areas of Competence: Overview 10. Areas of Competence: Craftsmanship 11. Areas of Competence: People and Process 12. Areas of Competence: Architecture 13. Areas of Competence: Workflow Automation Section IV - Bringing It All Together 14. Starting the New Development Shop 15. Enhancing the Existing Development Shop 16. Scaling the Small Development Shop 17. Simplification: Continuously Starting, Enhancing, and Scaling 18. A Complete Mental Model For the Engineering Organization Index
1. Introduction Section I - Groundwork 2. The Problem 3. Ways of Knowing 4. The Two Systems Section II - Leading Software Development 5. Leadership 6. Building the People and Technology System 7. Principles 8. Tactical Competence Section III - Areas of Competence 9. Areas of Competence: Overview 10. Areas of Competence: Craftsmanship 11. Areas of Competence: People and Process 12. Areas of Competence: Architecture 13. Areas of Competence: Workflow Automation Section IV - Bringing It All Together 14. Starting the New Development Shop 15. Enhancing the Existing Development Shop 16. Scaling the Small Development Shop 17. Simplification: Continuously Starting, Enhancing, and Scaling 18. A Complete Mental Model For the Engineering Organization Index
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