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This book was written for students and instructors who want to learn how to use a computer for other than the most common uses, such as web browsing, document creation, or paying bills online. This book is for anyone who wants to perform computational tasks that they design. In other words, if you wish to learn how to program a computer, this book is for you. Because prealgebra is a subject that practically everyone is supposed to learn in grade school, it provides a platform to introduce basic computer programming concepts. Consequently, this book should also be of interest to students in…mehr

Produktbeschreibung
This book was written for students and instructors who want to learn how to use a computer for other than the most common uses, such as web browsing, document creation, or paying bills online. This book is for anyone who wants to perform computational tasks that they design. In other words, if you wish to learn how to program a computer, this book is for you. Because prealgebra is a subject that practically everyone is supposed to learn in grade school, it provides a platform to introduce basic computer programming concepts. Consequently, this book should also be of interest to students in middle or high school who want to learn how to program, and who are willing to invest the time and effort in learning a programming language that they could continue using throughout their schooling and in their professional life. Similarly, this book could also be of interest to pre-service and in-service mathematics teachers wishing to have at their disposal a complementary tool to assist in fostering understanding, competency, and interest in mathematics among their students.
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Autorenporträt
Sergio Rojas is currently a Full Professor of Physics at the Universidad Simón Bolívar, Venezuela. In 1998, he earned a Ph.D. in Physics from the Physics Department of the City College of the City University of New York, USA. He has published several books in Scientific Python Programming.