It is said you need 10,000 hours to master a skill. For an artist, that can mean countless sketches, drawings, scribbles on the sides of restaurant napkins as you fine tune your style and discover your creative voice. With Pursuit animator Lianne Cruz (V1 Interactive, Sucker Punch Productions, Bethesda Game Studios) pulls back the curtain on the hours and the inspirations that have helped shape her into the artist she is today.
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Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.