"Young Prince Teppic, heir to the throne of Djelibeybi, needs some schooling to prepare him to rule the Kingdom of the Sun. And there's nowhere better to get a proper education than the Assassins' Guild far across the sea in Ankh-Morpork. But when Teppic's father dies suddenly, fate leads Teppic to something more murderous: politics. It isn't easy being a teenage pharaoh. There are the myriad administrative duties-dealing with mad priests, sacred crocodiles, and marching mummies-not to mention deceit, betrayal, and a headstrong handmaiden. Then there's the problem of a suitable resting place for dad. As tradition dictates, the new king must build a monumental pyramid to honor his predecessor. But this pyramid to end all pyramids might just bankrupt the kingdom and warp the very fabric of time and space itself. Sometimes being a god is no fun at all. . . . The Discworld novels can be read in any order but Pyramids is a standalone"--
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