If you have ever wondered what quaternions are - then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter.
Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions.
John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.
Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions.
John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.
From the reviews:
"The goal of this book is to demonstrate the use of quaternions for rotating objects in three-dimensional space, a frequent requirement in computer graphics. The target audience is computer graphics developers ... . Brief historical notes appear throughout. ... Summing Up: ... . Upper-division undergraduates through professionals/practitioners." (C. A. Gorini, Choice, Vol. 49 (8), April, 2012)
"This is a neat little book on real and complex numbers as well as quaternions. ... book is devoted to the algebra of numbers and the rest covers quaternions. The section on quaternion is spiced up with their application to 3-D rotation. Pedagogically the book is well written, it is easy to follow, even a good high school student would be able to understand ... . If you are a bookworm or a book collector and like mathematical plums, this is the book for you." (Leslie P. Piegl, Zentralblatt MATH, Vol. 1233, 2012)
"The goal of this book is to demonstrate the use of quaternions for rotating objects in three-dimensional space, a frequent requirement in computer graphics. The target audience is computer graphics developers ... . Brief historical notes appear throughout. ... Summing Up: ... . Upper-division undergraduates through professionals/practitioners." (C. A. Gorini, Choice, Vol. 49 (8), April, 2012)
"This is a neat little book on real and complex numbers as well as quaternions. ... book is devoted to the algebra of numbers and the rest covers quaternions. The section on quaternion is spiced up with their application to 3-D rotation. Pedagogically the book is well written, it is easy to follow, even a good high school student would be able to understand ... . If you are a bookworm or a book collector and like mathematical plums, this is the book for you." (Leslie P. Piegl, Zentralblatt MATH, Vol. 1233, 2012)