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Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects-such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player.
tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with
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Produktbeschreibung
Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects-such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player.

tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You'll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices.

Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. Thereare players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames.

What You'll Learn

Use Tinkercad to design your own cases
Get your case 3D printed if you don't have a 3D printer
Design parts for laser cutting or jigsaw cutting
Solder and use electronics components, batteries, and power supplies
Select and set up different kinds of displays
Who This Book Is For
Anyone interested in playing retrocomputer games and making their own retro-game players.

Autorenporträt
Mark Frauenfelder is a research director at Institute for the Future, and the founder of Boing Boing, a website about current events with five million monthly unique viewers. He was the founding editor-in-chief of MAKE, the only magazine exclusively devoted to do-it-yourself projects, and the founding editor-in-chief of Wired Online. He was an editor at Wired magazine and Wired Books from 1993-1998. He's also the editor-in-chief of Cool Tools, a tool review site with roots to the Whole Earth Catalog. Mark's also an artist and designer, and his work has appeared in group and solo gallery exhibitions throughout the United States. He designed Billy Idol's "Cyberpunk" CD cover, video box, and print advertisements. He lives in Los Angeles with his wife, writer Carla Sinclair (founding editor-in-chief of CRAFT magazine) and his two daughters. Ryan Bates focuses on the small-scale arcade experience. He specializes in DIY Kits and comprehensive tutorials for building miniarcades, claw machines, and other arcade/video game related nostalgia.