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  • Gebundenes Buch

How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.

Produktbeschreibung
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.
Autorenporträt
Mia Consalvo is Professor and Canada Research Chair in Game Studies and Design in the Department of Communication Studies at Concordia University in Montreal. She is the author of Cheating: Gaining Advantage in Video Games and Atari to Zelda: Japan's Videogames in Global Contexts, both published by the MIT Press. Christopher A. Paul is Associate Professor of Communication and Chair of the Department of Communication at Seattle University. He is the author of Wordplay and the Discourse of Video Games and The Toxic Meritocracy of Video Games.