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To undo a mistake made a thousand years in the past, the wizard Hellsfire used his magic to bring down the Great Barrier that once divided the northern and southern lands. In doing so, he nearly brought war to his own homeland, and he afflicted the love of his life, Princess Krystal of Alexandria, with a potent and deadly curse. Since then, Hellsfire has been working in Tyree with its Elemental Council, to rebuild its war-torn land and find a way to break Krystal's curse. Now Krystal's time is running out. As the princess fights for her life, Hellsfire learns that the wizard responsible for…mehr

Produktbeschreibung
To undo a mistake made a thousand years in the past, the wizard Hellsfire used his magic to bring down the Great Barrier that once divided the northern and southern lands. In doing so, he nearly brought war to his own homeland, and he afflicted the love of his life, Princess Krystal of Alexandria, with a potent and deadly curse. Since then, Hellsfire has been working in Tyree with its Elemental Council, to rebuild its war-torn land and find a way to break Krystal's curse. Now Krystal's time is running out. As the princess fights for her life, Hellsfire learns that the wizard responsible for the curse-his old enemy Premier-is heading to the Burning Sands to steal the mysterious Jewel of Dakara. If Hellsfire can capture Premier and learn the secret of the curse, he can save Krystal. But the Jewel of Dakara holds its own deadly secrets, and the hunt will take Hellsfire farther than he ever imagined, and cost him more than he bargained for. The past is never gone nor buried...
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Autorenporträt
Marc Johnson has moved a lot since his parents divorced when he was two. He also can't answer a straight question and has developed a taste for sarcastic wit over the years. Probably also for the same reason.

He hasn't won any awards, but he does have a deep knowledge of Transformers, Star Trek, and The Twilight Zone--his top three geeky loves. He writes because he loves stories and hopes to one day have written something successful as a movie, TV show, comic, book, magazine, and play.

Marc Johnson also loves to game, whether it be video, card, or board. He loves to test his mind in the challenges they bring...until the zombie, alien, or robot apocalypse comes.