Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illumination, materials, render options, shaders, and lighting. It covers Autodesk Revit and special effects.
Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illumination, materials, render options, shaders, and lighting. It covers Autodesk Revit and special effects.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Joep van der Steen is formally trained as a civil engineer. He has worked in computer animation and visualization for the past 15 years, devoting recent years to sales and training for 3ds Max and Viz within the Benelux countries. As an extension of his training activities Joep hosts an internet support portal (www.3dstudio.nl) with related tutorials and models, and annually teaches a high school level course on the fundamentals of 3ds Max. Joep mastered mental ray rendering by repeatedly throwing himself into its cold deep waters without water wings. Ted Boardman has been author or co-author of 14 books on 3ds Max which have been sold worldwide in many languages. He is an award-winning 3ds Max trainer specializing in fundamental training techniques and has worked with 3ds Max since its inception.
Inhaltsangabe
Getting Started with mental ray in 3ds Max Rendering with mental ray inside 3ds Max mental ray and lights mental ray and Materials mental ray and Shaders Special Effects Revit
Getting Started with mental ray in 3ds Max Rendering with mental ray inside 3ds Max mental ray and lights mental ray and Materials mental ray and Shaders Special Effects Revit
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