This book engages the reality of the new historical genres practised today (such as historical re-enactments, gaming history, social media, graphic narratives and first-person narratives of, memoirs of trauma, and film-history) which compete with the traditional model of historical prose (such as monographs, biographies, or narratives histories), and asks if we can we use this category for a critical analysis of historical practice. This book was originally published as a special issue of Rethinking History .
This book engages the reality of the new historical genres practised today (such as historical re-enactments, gaming history, social media, graphic narratives and first-person narratives of, memoirs of trauma, and film-history) which compete with the traditional model of historical prose (such as monographs, biographies, or narratives histories), and asks if we can we use this category for a critical analysis of historical practice. This book was originally published as a special issue of Rethinking History .Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Introduction: Rethinking historical genres in the twenty-first century 1.Genre and history/historying 2. Realist histories? When form clashes with function 3. Rethinking (re)doing: historical re-enactment and/as historiography 4. Gaming history: computer and video games as historical scholarship 5. Open genre, new possibilities: democratizing history via social media 6. Human rights and the literary self-portrait: Vann Nath's A Cambodian Prison Portrait: One Year in the Khmer Rouge's S-21 7. Layering history: graphic embodiment and emotions in GB Tran's Vietnamerica 8. The conventions of unconventionality: reconsidering the cinematic historian in Even the Rain 9. Tales of futures past: science fiction as a historical genre
Introduction: Rethinking historical genres in the twenty-first century 1.Genre and history/historying 2. Realist histories? When form clashes with function 3. Rethinking (re)doing: historical re-enactment and/as historiography 4. Gaming history: computer and video games as historical scholarship 5. Open genre, new possibilities: democratizing history via social media 6. Human rights and the literary self-portrait: Vann Nath's A Cambodian Prison Portrait: One Year in the Khmer Rouge's S-21 7. Layering history: graphic embodiment and emotions in GB Tran's Vietnamerica 8. The conventions of unconventionality: reconsidering the cinematic historian in Even the Rain 9. Tales of futures past: science fiction as a historical genre
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