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This text is the result of qualitative research and aims to contribute to the development of logical-mathematical thinking in second grade students. The proposal arises from a playful approach, based on the contributions of Danesi (2003) and De Guzmán (1989) on the recreation of the work of mathematicians and the correspondence between the rules of the game and mathematical thinking. The results reveal the implementation of strategies and reasoning that favour the development of logical-mathematical thinking.

Produktbeschreibung
This text is the result of qualitative research and aims to contribute to the development of logical-mathematical thinking in second grade students. The proposal arises from a playful approach, based on the contributions of Danesi (2003) and De Guzmán (1989) on the recreation of the work of mathematicians and the correspondence between the rules of the game and mathematical thinking. The results reveal the implementation of strategies and reasoning that favour the development of logical-mathematical thinking.
Autorenporträt
Alfonso Guadalupe Cuevas Palacios, hat an der Universidad Autónoma de Nayarit einen Abschluss in Mathematik erworben. Von einem sehr jungen Alter an wurde er von der Mathematik angezogen, und als er entdeckte, dass man mit Hilfe von Rätseln Mathematik lehren und lernen kann, beschloss er, sich auf die Suche nach diesem wunderbaren Thema zu begeben.