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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The first rule of heraldic design is the rule of tincture: metal should not be put on metal, nor colour on colour (Humphrey Llwyd, 1568). This means that Or and argent (gold and silver, which are represented by yellow and white) may not be placed on each other; nor may any of the colours (i.e. azure, gules, sable, vert and purpure) be placed on another colour. Heraldic furs (i.e. ermine, vair and their variants) as well as "proper" (a charge colored as it normally is…mehr

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The first rule of heraldic design is the rule of tincture: metal should not be put on metal, nor colour on colour (Humphrey Llwyd, 1568). This means that Or and argent (gold and silver, which are represented by yellow and white) may not be placed on each other; nor may any of the colours (i.e. azure, gules, sable, vert and purpure) be placed on another colour. Heraldic furs (i.e. ermine, vair and their variants) as well as "proper" (a charge colored as it normally is in nature) are exceptions to the rule of tincture. The main duty of a heraldic device is to be easily recognisable. It has been deemed that certain tincture pairs are difficult to distinguish when placed atop or over each other. Specifically, a dark colour is very difficult to distinguish if it is placed on top of another dark colour, and likewise a light metal is very difficult to distinguish on top of the other light metal.