An introduction to film and television analysis for students that shows how to hone their powers of observation and provides the vocabulary they need to articulate what they see.
An introduction to film and television analysis for students that shows how to hone their powers of observation and provides the vocabulary they need to articulate what they see.
Jane Stadler is Senior Lecturer at the University of Queensland. She is author of Pulling Focus: Intersubjective Experience, Narrative Film and Ethics and co-author with Michael O'Shaughnessy of Media and Society. Kelly McWilliam is a Postdoctoral Research Fellow at Queensland University of Technology. She is author of When Carrie Met Sally: Lesbian Romantic Comedies and co-editor with John Hartley of Story Circle: Digital Storytelling around the World.
Inhaltsangabe
Acknowledgments Introduction: Thinking on both sides of the screen 1 By design: Art direction and mise en sc ne construction 2 Cinematography: Writing in light and movement 3 The invisible magic of sound 4 At the edge of the cut: Editing from continuity to montage 5 Plotting and planning: Storytelling and reviewing techniques 6 Screen narratives 7 Reality and realism: Seeing is believing 8 Genre: Something new based on something familiar' 9 Star struck: Fandom and the discourse of celebrity 10 Skating the edge: Cult media and the (inter)active audience 11 The crowded screen: Transcultural influences and new directions in visual culture Glossary Bibliography Film credits Game credits Television credits
Acknowledgments Introduction: Thinking on both sides of the screen 1 By design: Art direction and mise en sc ne construction 2 Cinematography: Writing in light and movement 3 The invisible magic of sound 4 At the edge of the cut: Editing from continuity to montage 5 Plotting and planning: Storytelling and reviewing techniques 6 Screen narratives 7 Reality and realism: Seeing is believing 8 Genre: Something new based on something familiar' 9 Star struck: Fandom and the discourse of celebrity 10 Skating the edge: Cult media and the (inter)active audience 11 The crowded screen: Transcultural influences and new directions in visual culture Glossary Bibliography Film credits Game credits Television credits
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