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The Sega Virtual Processor (short: SVP) is a DSP introduced by Sega in 1994 to expand the Mega Drive's (Sega Genesis in North America) 3D capabilities. The SVP was Sega's answer to Nintendo's Super FX processor used in some of their SFC/SNES cartridges. The SVP is thought to be a Samsung SSP1601 16-bit Fixed Point DSP with Sega branding. For a long time it was assumed to be a SH-x DSP in the homebrew scene. The assumption was based on the fact that Sega has used SH-1 and SH-2 processors for their 32X and Saturn consoles.

Produktbeschreibung
The Sega Virtual Processor (short: SVP) is a DSP introduced by Sega in 1994 to expand the Mega Drive's (Sega Genesis in North America) 3D capabilities. The SVP was Sega's answer to Nintendo's Super FX processor used in some of their SFC/SNES cartridges. The SVP is thought to be a Samsung SSP1601 16-bit Fixed Point DSP with Sega branding. For a long time it was assumed to be a SH-x DSP in the homebrew scene. The assumption was based on the fact that Sega has used SH-1 and SH-2 processors for their 32X and Saturn consoles.