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*Winner of the PRISM Award for best YA Fantasy* What if a high-tech game was a gateway to the treacherous Realm of Faerie? The USA Today bestselling GameLit series continues, setting an elite gamer and a skilled hacker on a collision course that could cost both their lives... Superstar gamer Spark Jaxley's life might look easy, but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists, and its dark magic is desperate for a foothold in the mortal world. Aran Cole hacks code and sells his gaming cheats on the black market. It's barely a living, and one he's not proud…mehr

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*Winner of the PRISM Award for best YA Fantasy* What if a high-tech game was a gateway to the treacherous Realm of Faerie? The USA Today bestselling GameLit series continues, setting an elite gamer and a skilled hacker on a collision course that could cost both their lives... Superstar gamer Spark Jaxley's life might look easy, but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists, and its dark magic is desperate for a foothold in the mortal world. Aran Cole hacks code and sells his gaming cheats on the black market. It's barely a living, and one he's not proud of. But when he turns his skills to unlocking the secrets behind Feyland--the most exciting and immersive game on the market--he discovers power and magic beyond his wildest dreams. Spark's mission is clear; pull Aran from the clutches of the fey folk and restore the balance between the worlds. But can she risk her life for someone who refuses to be rescued?
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