The book is beneficial and interesting for researchers working in the field of developing information imaging display systems and real-time visualization environment systems. It is intended for graduate students and researchers in the fields of computer science and engineering. The book is mainly composed of 3 chapters. The first one considers problems with respect to realization of realistic visualization by means of 3D display technology, analysis of devices for 3D display in 3D context and the main trends of their development, methods for 3D visualization organization and methods for 3D visualization units' generation of images. The second chapter presents the development of existing methods for 3D visualization for 3D scenes by means of 3D display technologies. It also reviews methods for realization of realistic stereo 3D visualization and voxel 3D visualization for 3D primitives and scenes. The third chapter describes the possibilities of supporting parallel architectures-based methods and synchronized computing systems to increase the performance and the quality of 3D visualization realization and offers approaches to its organization through 3D display technologies.
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Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.