Packing spheres, Reversi, braids, polyominoes, board games, and the puzzles of Lewis Carroll. These and other mathematical diversions return to readers with updates to all the chapters, including new game variations, mathematical proofs, and other developments and discoveries. Read about Knuth's Word Ladders program and the latest developments in the digits of pi. Once again these timeless puzzles will charm readers while demonstrating principles of logic, probability, geometry, and other fields of mathematics. Martin Gardner returns to charm readers with the latest on packing spheres,…mehr
Packing spheres, Reversi, braids, polyominoes, board games, and the puzzles of Lewis Carroll. These and other mathematical diversions return to readers with updates to all the chapters, including new game variations, mathematical proofs, and other developments and discoveries. Read about Knuth's Word Ladders program and the latest developments in the digits of pi. Once again these timeless puzzles will charm readers while demonstrating principles of logic, probability, geometry, and other fields of mathematics. Martin Gardner returns to charm readers with the latest on packing spheres, Reversi, braids, polyominoes, board games, and the puzzles of Lewis Carroll. Read about Knuth's Word Ladders program, new ways of finding the digits of pi, and much much more.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
For 25 of his 90 years, Martin Gardner wrote 'Mathematical Games and Recreations,' a monthly column for Scientific American magazine. These columns have inspired hundreds of thousands of readers to delve more deeply into the large world of mathematics. He has also made significant contributions to magic, philosophy, debunking pseudoscience, and children's literature. He has produced more than 60 books, including many best sellers, most of which are still in print. His Annotated Alice has sold more than a million copies. He continues to write a regular column for the Skeptical Inquirer magazine.
Inhaltsangabe
1. The binary system; 2. Group theory and braids; 3. Eight problems; 4. The games and puzzles of Lewis Carroll; 5. Paper cutting; 6. Board games; 7. Sphere packing; 8. The transcendental number Pi; 9. Victor Eigen, mathemagician; 10. The four-color map theorem; 11. Mr. Apollinax visits New York; 12. Nine problems; 13. Polyominoes and fault-free rectangles; 14. Euler's spoilers: the discovery of an Order-10 Graeco-Latin square; 15. The ellipse; 16. The 24 color squares and the 30 color cubes; 17. H. S. M. Coxeter; 18. Bridg-it and other games; 19. Nine more problems; 20. The calculus of finite differences.
1. The binary system 2. Group theory and braids 3. Eight problems 4. The games and puzzles of Lewis Carroll 5. Paper cutting 6. Board games 7. Sphere packing 8. The transcendental number Pi 9. Victor Eigen, mathemagician 10. The four-color map theorem 11. Mr. Apollinax visits New York 12. Nine problems 13. Polyominoes and fault-free rectangles 14. Euler's spoilers: the discovery of an Order-10 Graeco-Latin square 15. The ellipse 16. The 24 color squares and the 30 color cubes 17. H. S. M. Coxeter 18. Bridg-it and other games 19. Nine more problems 20. The calculus of finite differences.
1. The binary system; 2. Group theory and braids; 3. Eight problems; 4. The games and puzzles of Lewis Carroll; 5. Paper cutting; 6. Board games; 7. Sphere packing; 8. The transcendental number Pi; 9. Victor Eigen, mathemagician; 10. The four-color map theorem; 11. Mr. Apollinax visits New York; 12. Nine problems; 13. Polyominoes and fault-free rectangles; 14. Euler's spoilers: the discovery of an Order-10 Graeco-Latin square; 15. The ellipse; 16. The 24 color squares and the 30 color cubes; 17. H. S. M. Coxeter; 18. Bridg-it and other games; 19. Nine more problems; 20. The calculus of finite differences.
1. The binary system 2. Group theory and braids 3. Eight problems 4. The games and puzzles of Lewis Carroll 5. Paper cutting 6. Board games 7. Sphere packing 8. The transcendental number Pi 9. Victor Eigen, mathemagician 10. The four-color map theorem 11. Mr. Apollinax visits New York 12. Nine problems 13. Polyominoes and fault-free rectangles 14. Euler's spoilers: the discovery of an Order-10 Graeco-Latin square 15. The ellipse 16. The 24 color squares and the 30 color cubes 17. H. S. M. Coxeter 18. Bridg-it and other games 19. Nine more problems 20. The calculus of finite differences.
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