Spinning mirror systems are used to build interactive 3D graphics and autostereoscopic to multiple simultaneous viewers around the screen, since we can generate a different view to each viewer depending on the angle of vision that takes over the screen. Because these mirrors are mobile and gyratory we can create perspective different in 360 degrees around it, therefore they will be used in systems that seek to create images omnidireccionals. In addition, they adjust to possible systems multivision, therefore they will produce a correct interpretation of the field of light though the potential spectator places to more or less distance or to more or less height.