This book looks at the concept of "the story," including what the story consists of, how it is told, why it is told, and how we can make it interactive. It lays out the construct of the story and how the story can be manipulated through sound, video, lighting, graphics, and color. The book explains why we use stories and how we integrate them into advertising, film, media, and even our own social media such as Facebook, Instagram, and Twitter.
This book looks at the concept of "the story," including what the story consists of, how it is told, why it is told, and how we can make it interactive. It lays out the construct of the story and how the story can be manipulated through sound, video, lighting, graphics, and color. The book explains why we use stories and how we integrate them into advertising, film, media, and even our own social media such as Facebook, Instagram, and Twitter.
Nicholas B. Zeman is an assistant professor in media informatics at Northern Kentucky University.
Inhaltsangabe
Chapter 1 What is a Story? Fundamental Components of the Story Chapter 2 Who is Telling the Story? Teller/Audience Relationship Chapter 3 How Do We Tell Stories? Formats of Storytelling Chapter 4 What Are Stories About? The Content of Stories Chapter 5 Why Do We Tell Stories? Functional Storytelling Chapter 6 Activities For Storytellers Chapter 7 Conclusion Chapter 9 The Moving Image Chapter 10 Memes and Symbols Chapter 11 Audio Chapter 12 Exercises Chapter 13 Conclusion Chapter 14 Interaction Basics Chapter 15 Interactive Media Types Chapter 16 Games Chapter 17 Stories and Games Chapter 18 Activities Chapter 19 Conclusion
Chapter 1 What is a Story? Fundamental Components of the Story Chapter 2 Who is Telling the Story? Teller/Audience Relationship Chapter 3 How Do We Tell Stories? Formats of Storytelling Chapter 4 What Are Stories About? The Content of Stories Chapter 5 Why Do We Tell Stories? Functional Storytelling Chapter 6 Activities For Storytellers Chapter 7 Conclusion Chapter 9 The Moving Image Chapter 10 Memes and Symbols Chapter 11 Audio Chapter 12 Exercises Chapter 13 Conclusion Chapter 14 Interaction Basics Chapter 15 Interactive Media Types Chapter 16 Games Chapter 17 Stories and Games Chapter 18 Activities Chapter 19 Conclusion
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