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"Beginning with the structural features of design and play, this book explores video games as both compelling examples of storytelling and as important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more"--

Produktbeschreibung
"Beginning with the structural features of design and play, this book explores video games as both compelling examples of storytelling and as important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more"--
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Autorenporträt
Amy M. Green is an assistant professor-in-residence at the University of Nevada, Las Vegas. Her work with video games has appeared in numerous academic journals, public speaking engagements, and a TEDxTalk.