Produktbild: Teaching Coding through Game Creation

Teaching Coding through Game Creation

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

31.08.2018

Abbildungen

234 bw illus

Verlag

Bloomsbury Academic

Seitenzahl

232

Maße (L/B/H)

25,4/17,8/1,3 cm

Gewicht

445 g

Sprache

Englisch

ISBN

978-1-4408-5188-9

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

31.08.2018

Abbildungen

234 bw illus

Verlag

Bloomsbury Academic

Seitenzahl

232

Maße (L/B/H)

25,4/17,8/1,3 cm

Gewicht

445 g

Sprache

Englisch

ISBN

978-1-4408-5188-9

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: Teaching Coding through Game Creation
  • Preface
    Introduction
    1-Welcome to Coding
    Activity 1A: Amazing Algorithms
    Amazing Algorithms: Materials Needed and Set-up
    Amazing Algorithms: Outcomes
    Amazing Algorithms: Guide
    Activity 1B: Syntax Says!
    Syntax Says: Materials Needed
    Syntax Says: Outcomes
    Syntax Says: Guide
    Activity 1C: Tinker with Computer Coding
    Tinker with Computer Coding: Materials Needed and Set-up
    Tinker with Computer Coding: Outcomes
    Tinker with Computer Coding: Guide
    2-Intro to Scratch
    Activity 2A: Scratching the Surface
    Scratching the Surface: Materials Needed
    Scratching the Surface: Setup
    Scratching the Surface: Outcomes
    Scratching the Surface: Guide
    Activity 2B: Shape Shifters
    Shape Shifters: Materials Needed and Set-up
    Shape Shifters: Guide
    Activity 2C: Cat Got Your Number?
    Cat Got Your Number? Outcomes
    Cat Got Your Number? Guide
    3-Into the Jungle with Scratch
    Into the Jungle: Preparation
    Into the Jungle: Materials Needed and Set-up
    Into the Jungle: Outcomes
    Into the Jungle: Guide
    Into the Jungle Step 1: Decompose Game
    Into the Jungle Step 2: Sprite Library
    Into the Jungle Step 3: Change Sprite Name
    Into the Jungle Step 4: Key Controls
    Into the Jungle Step 5: Appearance
    Into the Jungle Step 6: Variables
    Into the Jungle Step 7: Edit Elephant Sprite
    Into the Jungle Step 8: Parent Script
    Into the Jungle Step 9: Clone Movement
    Into the Jungle Step 10: Show and Hide
    Into the Jungle Step 11: Elephant Animation and Reaction
    Into the Jungle Step 12: Add Butterfly
    4-Deeper Into the Jungle with Scratch
    Deeper Into the Jungle: Preparation
    Deeper Into the Jungle: Materials and Set-up
    Deeper Into the Jungle: Outcomes
    Deeper Into the Jungle: Guide
    Deeper Into the Jungle Step 1: Running Monkeys
    Deeper Into the Jungle Step 2: Setting the Scene
    Deeper Into the Jungle Step 3: Win or Lose
    Deeper Into the Jungle Step 4: Swinging Monkeys
    Deeper Into the Jungle Step 5: Projectiles
    Deeper Into the Jungle Step 6: Background Music
    Deeper Into the Jungle Step 7: Splash Screen
    5-Game Maker Grimm
    Game Maker Grimm: Preparation
    Game Maker Grimm: Materials Needed and Set-up
    Game Maker Grimm: Outcomes
    Game Maker Grimm: Guide
    Game Maker Grimm: Step 1: Start a New Project
    Game Maker Grimm: Step 2: Rooms
    Game Maker Grimm: Step 3: Sprites
    Game Maker Grimm: Step 4: Objects
    Game Maker Grimm: Step 5: Player-Controlled Object
    Game Maker Grimm: Step 6: Object Score
    Game Maker Grimm: Step 7: Time Limit
    Game Maker Grimm: Step 8: Restart or End Game
    Game Maker Grimm: Step 9: Upload Background
    Game Maker Grimm: Step 10: Save Game as Executable
    6-Game Maker Grimmer
    Game Maker Grimmer: Preparation
    Game Maker Grimmer: Materials Needed
    Game Maker Grimmer: Outcomes
    Game Maker Grimmer: Guide
    Game Maker Grimmer: Step 1: Create the Maze
    Game Maker Grimmer: Step 2: Playable Character
    Game Maker Grimmer: Step 3: Health
    Game Maker Grimmer: Step 4: Timer
    Game Maker Grimmer: Step 5: Win with Collision
    Game Maker Grimmer: Step 6: Sounds
    Game Maker Grimmer: Step 7: Room Upgrades
    7-Intro to Python
    Intro to Python: Preparation
    Intro to Python: Materials Needed and Set-up
    Intro to Python: Outcomes
    Intro to Python: Python Orientation
    Python Orientation: Write and Run a Program
    Python Orientation: Errors
    Intro to Python: Guess the Number
    Guess the Number Step 1: Variables and Functions
    Guess the Number Step 2: Random Number
    Guess the Number Step 3: Take a Guess
    Guess the Number Step 4: Loop and Interruption
    Guess the Number Step 5: Closing the Game
    8-Pygame
    Pygame: Preparation
    Pygame: Materials Needed
    Pygame: Outcomes
    Tinker Bell Trapped: Guide
    Tinker Bell Trapped Step 1: Import and Initialize
    Tinker Bell Trapped Step 2: Set Up the Window
    Tinker Bell Trapped Step 3: Game Loop
    Tinker Bell Trapped Step 4: Frames per Second
    Tinker Bell Trapped Step 5: Loading and Drawing Images
    Tinker Bell Trapped Step 6: Motion
    Free Tinker Bell: Guide
    Free Tinker Bell Step 1: Key Controls
    Free Tinker Bell Step 2: Draw Obstacles
    Free Tinker Bell Step 3: Collision
    Free Tinker Bell Step 4: Obstacle Animation
    9-Web Coding with HTML
    Web Coding with HTML: Preparation
    Web Coding with HTML: Materials Needed
    Web Coding with HTML: Outcomes
    Web Coding with HTML: Getting Started Guide
    Getting Started Step 1: Setting Up an HTML File
    Getting Started Step 2: Organizing the Page
    Getting Started Step 3: Hyperlinks
    Web Coding with HTML: Tea or Adventure? Guide
    Tea or Adventure? Step 1: Set Up Launch File
    Tea or Adventure? Step 2: Choice1 Page
    Tea or Adventure? Step 3: Update Choice Pages
    Tea or Adventure? Step 4: Add Images
    10-Web Coding with JavaScript
    Web Coding with JavaScript: Preparation
    Web Coding with JavaScript: Materials Needed
    Web Coding with JavaScript: Outcomes
    Getting Started with JavaScript: Guide
    Getting Started with JavaScript Step 1: Variables
    Getting Started with JavaScript Step 2: Arrays
    The Name of the Queen: Guide
    The Name of the Queen Step 1: Create the File Structure
    The Name of the Queen Step 2: HTML Elements
    The Name of the Queen Step 3: Set-up
    The Name of the Queen Step 4: Check and Report
    The Name of the Queen Step 5: Respond if Correct
    The Name of the Queen Step 6: Limit Guesses and End Game
    Where to Go from Here
    Appendix
    Glossary
    References
    Annotated Bibliography
    Index