32,99 €
inkl. MwSt.
Versandkostenfrei*
Versandfertig in 6-10 Tagen
  • Broschiertes Buch

Television game shows represent an important part of the so-called content for television. They are based on a general programme idea and due to technical developments, increasing globalization, and an increasing demand for finished programming in the television industry, producers sell their formats to other countries worldwide. In this case, based on a general idea, each country produces its own version of a game show. These production processes in different cultural contexts result in different final game shows. This book studies the influence of a cultural context on the realization of a…mehr

Produktbeschreibung
Television game shows represent an important part of the so-called content for television. They are based on a general programme idea and due to technical developments, increasing globalization, and an increasing demand for finished programming in the television industry, producers sell their formats to other countries worldwide. In this case, based on a general idea, each country produces its own version of a game show. These production processes in different cultural contexts result in different final game shows. This book studies the influence of a cultural context on the realization of a game show. The object of study is the internationally known game show 1 versus 100, and the studied countries are The Netherlands, the United States and the United Kingdom. Knowledge of the fact to what extent elements of the show are locally influenced and inserted as a result of cultural preferences, may help the creators of formats in developing so- called ready-made formats. Especially regarding the increasing globalizing TV market, better ready- made formats can in this way be cheaper to apply locally and they are more attractive for local producers to purchase.
Autorenporträt
Studied Business Administration, Marketing and Law at the VU University Amsterdam.