Francis Glebas
The Animator's Eye
Adding Life to Animation with Timing, Layout, Design, Color and Sound
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Francis Glebas
The Animator's Eye
Adding Life to Animation with Timing, Layout, Design, Color and Sound
- Broschiertes Buch
A guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide.
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A guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide.
Produktdetails
- Produktdetails
- Verlag: Focal Press
- Artikelnr. des Verlages: Y142716
- Seitenzahl: 304
- Erscheinungstermin: 24. September 2012
- Englisch
- Abmessung: 285mm x 217mm x 23mm
- Gewicht: 992g
- ISBN-13: 9780240817248
- ISBN-10: 0240817249
- Artikelnr.: 35753742
- Verlag: Focal Press
- Artikelnr. des Verlages: Y142716
- Seitenzahl: 304
- Erscheinungstermin: 24. September 2012
- Englisch
- Abmessung: 285mm x 217mm x 23mm
- Gewicht: 992g
- ISBN-13: 9780240817248
- ISBN-10: 0240817249
- Artikelnr.: 35753742
Francis Glebas worked as a story artist for Disney Feature Animation on Aladdin, Lion King, Pocahontas, Hunchback of Notre Dame, Dinosaur, Treasure Planet and Hercules. He also directed Pomp and Circumstance starring Donald Duck in Fantasia 2000 and Piglet's BIG Movie. Francis is also an award-winning independent live action movie maker with almost 40 years' experience. He currently teaches storyboarding at Gnomon School of Visual Effects. Francis also works as a creative consultant, having worked with the Irish Government, Korean Government, General Motors, Los Alamos Labs, Walt Disney Imagineering and other film studios.
Chapter 1: Introduction
Chapter 2: Mad Science or Magic?
Chapter 3: That Reminds Me of a Story
Chapter 4: Why Do We Animate?
Chapter 5: Seeing Shapes Drawing Lines
Chapter 6: The Laws of Animation
Chapter 7: It's Alive! Animating Inner Life
Chapter 8: Creating Worlds
Chapter 9: Putting It Together in Post
Chapter 10: The Evolution of the Animator's Eye
Chapter 11: Production: Now We're Cooking!
Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny
Chapter 13: Conclusion: How I Got Eye
Chapter 2: Mad Science or Magic?
Chapter 3: That Reminds Me of a Story
Chapter 4: Why Do We Animate?
Chapter 5: Seeing Shapes Drawing Lines
Chapter 6: The Laws of Animation
Chapter 7: It's Alive! Animating Inner Life
Chapter 8: Creating Worlds
Chapter 9: Putting It Together in Post
Chapter 10: The Evolution of the Animator's Eye
Chapter 11: Production: Now We're Cooking!
Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny
Chapter 13: Conclusion: How I Got Eye
Chapter 1: Introduction
Chapter 2: Mad Science or Magic?
Chapter 3: That Reminds Me of a Story
Chapter 4: Why Do We Animate?
Chapter 5: Seeing Shapes Drawing Lines
Chapter 6: The Laws of Animation
Chapter 7: It's Alive! Animating Inner Life
Chapter 8: Creating Worlds
Chapter 9: Putting It Together in Post
Chapter 10: The Evolution of the Animator's Eye
Chapter 11: Production: Now We're Cooking!
Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny
Chapter 13: Conclusion: How I Got Eye
Chapter 2: Mad Science or Magic?
Chapter 3: That Reminds Me of a Story
Chapter 4: Why Do We Animate?
Chapter 5: Seeing Shapes Drawing Lines
Chapter 6: The Laws of Animation
Chapter 7: It's Alive! Animating Inner Life
Chapter 8: Creating Worlds
Chapter 9: Putting It Together in Post
Chapter 10: The Evolution of the Animator's Eye
Chapter 11: Production: Now We're Cooking!
Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny
Chapter 13: Conclusion: How I Got Eye