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This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D®, Dolby® AtmosTM, DTS:X®, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full…mehr

Produktbeschreibung
This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D®, Dolby® AtmosTM, DTS:X®, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full symphony orchestra, and microphone systems for virtual reality applications. Further, it includes a chapter on spatial hearing discussing issues of 3D audio sound reproduction. All in all, this book offers extensive, practical information for sound engineers and professionals.
Autorenporträt
Edwin Pfanzagl-Cardone is head-of-sound at the acoustics department of the "Salzburg Festival" of classical music in Austria. After completing his degree in Electronics Engineering and Information Technology at TGM, he graduated from the "University of Music and Performing Arts" in Vienna in 1991, and received a Tonmeister (Sound Master) degree. In 2000, he completed his M.A. in Audio Production at the University of Westminster, London. In 2011, he received his PhD in Musical Acoustics and Psychoacoustics from KUG - University of Music and Performing Arts, Graz, Austria. Since the early 1990s, he has been working as a sound engineer for music recording and live sound reinforcement, and for film and TV, mainly in Europe, but also in Japan and the United States. As an arranger and composer, he has released recordings with BMG and SONY in the field of pop music, and has provided content for international production-music labels, and for radio and TV commercials. Author of AES and VDT-convention preprints, Dr. Pfanzagl-Cardone has published more than 60 articles in magazines for sound engineers, such as Pro Sound News Europe, Studio Sound, Sound-On-Sound, and Production Partner. From 2010 to 2021 he has been teaching Sound Reinforcement Technology at the Faculty of Design, Media and Arts at the University of Applied Sciences in Salzburg. As a composer he has released four international CDs. In addition to several hundred archival recordings for the Salzburg Festival, his discography as a sound engineer consists of about thirty CDs and three LPs with music labels such as Deutsche Grammophon and Orfeo. He is the inventor of three microphone techniques: the AB-Polycardioid Centerfill (AB-PC), the ORTF-Triple (ORTF-T) and the Blumlein-Pfanzagl-Triple (BPT), and holds a patent in surround microphone technology.
Rezensionen
"A huge amount of theoretical and practical information has been drawn together very skilfully in this new book and, while it certainly takes some very careful digestion, I found it a fascinating and helpful guide to the technical workings of each technique ... . if you like your music systems to have more than 10 loudspeakers, you would undoubtedly benefit from the knowledge contained and explained in this book." (Hugh Robjohns, SOS Sound On Sound, soundonsound.com, October, 2024)

"The Art and Science of 3D Audio Recording by Edwin Pfanzagle-Cardone covers a lot of ground and should be of interest to a wide range of readers. ... I recommend The Art and Science of 3D Audio Recording for anyone interested in 3D audio and especially for content creators trying to find their way through a forest of different 3D audio techniques, using sound scientific principles to contrast and compare them. Happy learnings!" (Todd Welti, Journal of the Audio Engineering Society, Vol. 71 (11), November, 2023)