Produktbild: The Art of Concurrency

The Art of Concurrency A Thread Monkey's Guide to Writing Parallel Applications

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

23.06.2009

Abbildungen

w. figs.

Verlag

O'Reilly Media

Seitenzahl

301

Maße (L/B/H)

23,5/17,9/2,4 cm

Gewicht

584 g

Sprache

Englisch

ISBN

978-0-596-52153-0

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

23.06.2009

Abbildungen

w. figs.

Verlag

O'Reilly Media

Seitenzahl

301

Maße (L/B/H)

23,5/17,9/2,4 cm

Gewicht

584 g

Sprache

Englisch

ISBN

978-0-596-52153-0

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: The Art of Concurrency
  • Preface;
    Why Should You Read This Book?;
    Who Is This Book For?;
    What's in This Book?;
    Conventions Used in This Book;
    Using Code Examples;
    Comments and Questions;
    Safari® Books Online;
    Acknowledgments;
    Chapter 1: Want to Go Faster? Raise Your Hands if You Want to Go Faster!;
    1.1 Some Questions You May Have;
    1.2 Four Steps of a Threading Methodology;
    1.3 Background of Parallel Algorithms;
    1.4 Shared-Memory Programming Versus Distributed-Memory Programming;
    1.5 This Book's Approach to Concurrent Programming;
    Chapter 2: Concurrent or Not Concurrent?;
    2.1 Design Models for Concurrent Algorithms;
    2.2 What's Not Parallel;
    Chapter 3: Proving Correctness and Measuring Performance;
    3.1 Verification of Parallel Algorithms;
    3.2 Example: The Critical Section Problem;
    3.3 Performance Metrics (How Am I Doing?);
    3.4 Review of the Evolution for Supporting Parallelism in Hardware;
    Chapter 4: Eight Simple Rules for Designing Multithreaded Applications;
    4.1 Rule 1: Identify Truly Independent Computations;
    4.2 Rule 2: Implement Concurrency at the Highest Level Possible;
    4.3 Rule 3: Plan Early for Scalability to Take Advantage of Increasing Numbers of Cores;
    4.4 Rule 4: Make Use of Thread-Safe Libraries Wherever Possible;
    4.5 Rule 5: Use the Right Threading Model;
    4.6 Rule 6: Never Assume a Particular Order of Execution;
    4.7 Rule 7: Use Thread-Local Storage Whenever Possible or Associate Locks to Specific Data;
    4.8 Rule 8: Dare to Change the Algorithm for a Better Chance of Concurrency;
    4.9 Summary;
    Chapter 5: Threading Libraries;
    5.1 Implicit Threading;
    5.2 Explicit Threading;
    5.3 What Else Is Out There?;
    5.4 Domain-Specific Libraries;
    Chapter 6: Parallel Sum and Prefix Scan;
    6.1 Parallel Sum;
    6.2 Prefix Scan;
    6.3 Selection;
    6.4 A Final Thought;
    Chapter 7: MapReduce;
    7.1 Map As a Concurrent Operation;
    7.2 Reduce As a Concurrent Operation;
    7.3 Applying MapReduce;
    7.4 MapReduce As Generic Concurrency;
    Chapter 8: Sorting;
    8.1 Bubblesort;
    8.2 Odd-Even Transposition Sort;
    8.3 Shellsort;
    8.4 Quicksort;
    8.5 Radix Sort;
    Chapter 9: Searching;
    9.1 Unsorted Sequence;
    9.2 Binary Search;
    Chapter 10: Graph Algorithms;
    10.1 Depth-First Search;
    10.2 All-Pairs Shortest Path;
    10.3 Minimum Spanning Tree;
    Chapter 11: Threading Tools;
    11.1 Debuggers;
    11.2 Performance Tools;
    11.3 Anything Else Out There?;
    11.4 Go Forth and Conquer;
    Glossary;
    Photo Credits;
    Colophon;