They traveled through four mythical realms, Helping those they passed along the way, One of which became a friend... After outsmarting a Vampire Bat and saving Wizard Waldo's dad from living his last days as a captive, Buttercup and Hector decide to take a much needed break in the village of WizardVille. Little do they know, the very house they've chosen to rest in harbors a witch with a nasty plan for not only the villagers, but Buttercup as well. Soon they are faced with the decision to run or fight, yet whichever they choose will drastically change the course of their journey.