"A history of how computers are being used to simulate cities which in turn are increasingly being built from those same computers which are being embedded into the city's social and economic fabric"--
"A history of how computers are being used to simulate cities which in turn are increasingly being built from those same computers which are being embedded into the city's social and economic fabric"--Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Michael Batty is Bartlett Professor of Planning at University College London, where he is Chair of the Centre for Advanced Spatial Analysis (CASA) and a Turing Fellow in the Alan Turing Institute. He is the author of Inventing Future Cities, The New Science of Cities, and Cities and Complexity (all MIT Press). He is a Fellow of the British Academy (FBA) and the Royal Society (FRS) and was awarded the CBE in the Queen’s Birthday Honours List in 2004. He was made a Fellow of the Geographical Society of China in 2022.
Inhaltsangabe
Preface Preamble 1 The Unpredictable Technology Part I: Computers and Information 2 The Information Mile 3 Turing’s Legacy 4 The PC Revolution 5 Networks: The Final Piece in the Jigsaw Part II: Cities and Urbanization 6: The Standard Model 7 The Death of Distance 8 Building Cyberspace 9 High and Low Frequency Cities Part III: Models and Computation 10 Simulations, Models and Predictions 11 Drawing, Mapping, and Painting the City 12 Big Data and Urban Analytics 13 Digital Cities and Virtual Realities Part IV: Planning and Organization 14 The Technological Convergence 15 The 21st Century Technology Surge 16 Organizing the Smart City 17 The Unpredictable City Notes References Sources and Permissions Name Index Subject Index
Preface Preamble 1 The Unpredictable Technology Part I: Computers and Information 2 The Information Mile 3 Turing’s Legacy 4 The PC Revolution 5 Networks: The Final Piece in the Jigsaw Part II: Cities and Urbanization 6: The Standard Model 7 The Death of Distance 8 Building Cyberspace 9 High and Low Frequency Cities Part III: Models and Computation 10 Simulations, Models and Predictions 11 Drawing, Mapping, and Painting the City 12 Big Data and Urban Analytics 13 Digital Cities and Virtual Realities Part IV: Planning and Organization 14 The Technological Convergence 15 The 21st Century Technology Surge 16 Organizing the Smart City 17 The Unpredictable City Notes References Sources and Permissions Name Index Subject Index
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