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  • Gebundenes Buch

Grab a hold of those handlebars -you're about to launch into a nostalgia-fueled thrill ride that's 3-parts fantastic adventure and 1-part time machine! The Dare-Luck Club Rule Book gives you every thing you need to play through multifarious adolescent-adventures as a misfit gang of kids living in a deceptively quaint hometown. -But under its surface, this whistle-stop is crawling with dangers no adult would ever believe: haunted houses, lost treasures, mob-activity, alien invasions, occult sorcery, and the effects of weird science, just to name a few! This role-playing game comes jam-packed…mehr

Produktbeschreibung
Grab a hold of those handlebars -you're about to launch into a nostalgia-fueled thrill ride that's 3-parts fantastic adventure and 1-part time machine! The Dare-Luck Club Rule Book gives you every thing you need to play through multifarious adolescent-adventures as a misfit gang of kids living in a deceptively quaint hometown. -But under its surface, this whistle-stop is crawling with dangers no adult would ever believe: haunted houses, lost treasures, mob-activity, alien invasions, occult sorcery, and the effects of weird science, just to name a few! This role-playing game comes jam-packed with over 200-pages of information,-from designing your Dare-Lucker to the citizens and creatures they might face to advice on generating and running these escapades. This book also contains a full-length starting adventure, "Mixing It up with the Mob." ...while sneaking an overdue book back into the library, the club learns about a mafia heist only they can stop! Don't just stand there! Shave years off your age -bring this book back to your gaming group and enjoy the wild exploits of a youth ill-spent! You look just eccentric enough to be part of the club... The Dare-Luck Club!
Autorenporträt
Playable as a sequel to "The Seekers of the Un-K'Nown" or as a stand alone adventure.