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This bookexamines how the video game industry's economic strategies have changed over the past decade (2006-2016) from a media effects and game design perspective. It also features discussions and analyses on the social impact of these changes and how consumers have reacted to evolving marketing and design strategies.

Produktbeschreibung
This bookexamines how the video game industry's economic strategies have changed over the past decade (2006-2016) from a media effects and game design perspective. It also features discussions and analyses on the social impact of these changes and how consumers have reacted to evolving marketing and design strategies.
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Autorenporträt
Edited by Casey B. Hart - Contributions by Hsuan-Yi Chou; Mark D. Cruea; Steve Cuff; Casey B. Hart; Brent Kice; Bjarke Liboriussen; Casey O'Donnell; Jan velch; Christopher Terry; Shaojung Sharon Wang and Emma Whatman