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- Broschiertes Buch
Perfect for newcomers and experienced sound designers alike, this foundational guide teaches readers how to master classic and cutting-edge Foley techniques to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.
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Perfect for newcomers and experienced sound designers alike, this foundational guide teaches readers how to master classic and cutting-edge Foley techniques to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- 3 ed
- Seitenzahl: 268
- Erscheinungstermin: 26. November 2021
- Englisch
- Abmessung: 228mm x 149mm x 15mm
- Gewicht: 452g
- ISBN-13: 9780367442248
- ISBN-10: 0367442248
- Artikelnr.: 62269771
- Verlag: Taylor & Francis Ltd
- 3 ed
- Seitenzahl: 268
- Erscheinungstermin: 26. November 2021
- Englisch
- Abmessung: 228mm x 149mm x 15mm
- Gewicht: 452g
- ISBN-13: 9780367442248
- ISBN-10: 0367442248
- Artikelnr.: 62269771
Vanessa Theme Ament is the former Edwin F. and Virginia B. Ball Endowed Chair in Telecommunications at Ball State University, Indiana. She hails from the film industry in Los Angeles, where she was a Foley artist, sound editor, and voice actor for film and television. She has worked on many notable films, including Predator, Die Hard, Noises Off, A Goofy Movie, Dolores Claiborne, Malice, RoboCop2, and Platoon, which won the Academy Award for Best Sound in 1986. She received her PhD from Georgia State University in Moving Images Studies.
Preface to the Third Edition Introduction Part 1: What Foley Artists Do and Why: The History
Theory
and Methods of Foley 1. Holy Foley: The Evolution of a Craft 2. The Progression of an Art: International Foley Practices 3. Aesthetics of Foley: Noise
Sound
Single
Married Part 2: How Foley Artists Work: Protocols
Conventions
and Hierarchy of Foley 4. Fire in the Hole: The Players and Their Responsibilities 5. Let's Go Ahead and Go Back: Spotting
Cueing
and Editing Foley 6. Scene Change: The Foley Stage 7. Mix and Match: The Foley and Rerecording Mixers Part 3: The Practical Concerns: The Art and Craft of Foley 8. Walking in Their Shoes: Performing the Footsteps 9. Manipulation Techniques: Performing the Props 10. Hang It as a Unit: The Knack for Sync 11. Adaptive Sound: Sound in Animation
Games
Radio Plays
and Movie Trailers 12. Chef or Cook: Ingredients and Recipes 13. Magic Wind: Unusual Foley Requests Part 4: Past
Present
and Future: Connecting the Foley Dots 14. Professional Panorama 15. Foley Reflections: Final Thoughts of Experts 16. Glossary
Theory
and Methods of Foley 1. Holy Foley: The Evolution of a Craft 2. The Progression of an Art: International Foley Practices 3. Aesthetics of Foley: Noise
Sound
Single
Married Part 2: How Foley Artists Work: Protocols
Conventions
and Hierarchy of Foley 4. Fire in the Hole: The Players and Their Responsibilities 5. Let's Go Ahead and Go Back: Spotting
Cueing
and Editing Foley 6. Scene Change: The Foley Stage 7. Mix and Match: The Foley and Rerecording Mixers Part 3: The Practical Concerns: The Art and Craft of Foley 8. Walking in Their Shoes: Performing the Footsteps 9. Manipulation Techniques: Performing the Props 10. Hang It as a Unit: The Knack for Sync 11. Adaptive Sound: Sound in Animation
Games
Radio Plays
and Movie Trailers 12. Chef or Cook: Ingredients and Recipes 13. Magic Wind: Unusual Foley Requests Part 4: Past
Present
and Future: Connecting the Foley Dots 14. Professional Panorama 15. Foley Reflections: Final Thoughts of Experts 16. Glossary
Preface to the Third Edition Introduction Part 1: What Foley Artists Do and Why: The History
Theory
and Methods of Foley 1. Holy Foley: The Evolution of a Craft 2. The Progression of an Art: International Foley Practices 3. Aesthetics of Foley: Noise
Sound
Single
Married Part 2: How Foley Artists Work: Protocols
Conventions
and Hierarchy of Foley 4. Fire in the Hole: The Players and Their Responsibilities 5. Let's Go Ahead and Go Back: Spotting
Cueing
and Editing Foley 6. Scene Change: The Foley Stage 7. Mix and Match: The Foley and Rerecording Mixers Part 3: The Practical Concerns: The Art and Craft of Foley 8. Walking in Their Shoes: Performing the Footsteps 9. Manipulation Techniques: Performing the Props 10. Hang It as a Unit: The Knack for Sync 11. Adaptive Sound: Sound in Animation
Games
Radio Plays
and Movie Trailers 12. Chef or Cook: Ingredients and Recipes 13. Magic Wind: Unusual Foley Requests Part 4: Past
Present
and Future: Connecting the Foley Dots 14. Professional Panorama 15. Foley Reflections: Final Thoughts of Experts 16. Glossary
Theory
and Methods of Foley 1. Holy Foley: The Evolution of a Craft 2. The Progression of an Art: International Foley Practices 3. Aesthetics of Foley: Noise
Sound
Single
Married Part 2: How Foley Artists Work: Protocols
Conventions
and Hierarchy of Foley 4. Fire in the Hole: The Players and Their Responsibilities 5. Let's Go Ahead and Go Back: Spotting
Cueing
and Editing Foley 6. Scene Change: The Foley Stage 7. Mix and Match: The Foley and Rerecording Mixers Part 3: The Practical Concerns: The Art and Craft of Foley 8. Walking in Their Shoes: Performing the Footsteps 9. Manipulation Techniques: Performing the Props 10. Hang It as a Unit: The Knack for Sync 11. Adaptive Sound: Sound in Animation
Games
Radio Plays
and Movie Trailers 12. Chef or Cook: Ingredients and Recipes 13. Magic Wind: Unusual Foley Requests Part 4: Past
Present
and Future: Connecting the Foley Dots 14. Professional Panorama 15. Foley Reflections: Final Thoughts of Experts 16. Glossary