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"Josh Willet is a techie, a serious gamer. Which is why Josh and his friends can't stand Mr. N's ELA class: it's a strict no-tech zone. Mr. N makes them write everything out by hand, he won't use a SMART board, and he's obsessed with some hundred-year-old grammar book. Then Josh discovers a secret: turns out Mr. N's been keeping a lot more than technology from his students. Together with his best friend Vanessa, and using all the computer skills they've got, Josh is determined to solve the mystery of Mr. N's past. And maybe get some screentime back, too?"--

Produktbeschreibung
"Josh Willet is a techie, a serious gamer. Which is why Josh and his friends can't stand Mr. N's ELA class: it's a strict no-tech zone. Mr. N makes them write everything out by hand, he won't use a SMART board, and he's obsessed with some hundred-year-old grammar book. Then Josh discovers a secret: turns out Mr. N's been keeping a lot more than technology from his students. Together with his best friend Vanessa, and using all the computer skills they've got, Josh is determined to solve the mystery of Mr. N's past. And maybe get some screentime back, too?"--
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Autorenporträt
ANDREW CLEMENTS (1949–2019) was a New York Times bestselling author whose beloved modern classic Frindle has sold over six million copies, won nineteen state awards (and been nominated for thirty-eight!), and been translated into over a dozen languages. Before writing Frindle, Andrew worked as a public school teacher outside Chicago. Called the “master of school stories” by Kirkus Reviews, Andrew wrote over eighty acclaimed books for kids, including, most recently, The Friendship War and The Losers Club , which School Library Journal called “engaging and funny . . . a laugh-out-loud first purchase” in a starred review.