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Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.

Produktbeschreibung
Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.
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Autorenporträt
Francis McHugh's biography is on the dust jacket. He was born in Johnstown, Rhode Island in 1908. He was associated with the Naval War College War Gaming Department for over fifty years. Frank McHugh died at age 97 on July 19, 2005 and is buried at St. Columba's Cemetery, Middletown, Rhode Island. McHugh was associated with the War Gaming Department for almost fifty (50) years. At first, he has plotting and recordign duties and prepared graphs for games. When the Naval Electronic Warfare Simulator (NEWS) was implemented in 1957, he became an operations research analyst and in that capacity collected and analyzed data and played and umpired games. He also lectured at the college, published articles on war gaming and wrote Fundamentals of War Gaming, which was first published in 1960. This definitive work encompassed all aspects of war gaming up to that time and received wide distrbution throughout the Navy.