Lina Bolzoni
The Gallery of Memory
Literary and Iconographic Models in the Age of the Printing Press
Übersetzer: Parzen, Jeremy
Lina Bolzoni
The Gallery of Memory
Literary and Iconographic Models in the Age of the Printing Press
Übersetzer: Parzen, Jeremy
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This book takes as its starting point a striking paradox: that the antique tradition of the art of memory - created by an oral culture - reached its moment of greatest diffusion during an age that saw the birth of the printed book.
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This book takes as its starting point a striking paradox: that the antique tradition of the art of memory - created by an oral culture - reached its moment of greatest diffusion during an age that saw the birth of the printed book.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: University of Toronto Press
- Seitenzahl: 336
- Erscheinungstermin: 12. Dezember 2019
- Englisch
- Abmessung: 226mm x 152mm x 25mm
- Gewicht: 567g
- ISBN-13: 9781487524951
- ISBN-10: 1487524951
- Artikelnr.: 56970712
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Verlag: University of Toronto Press
- Seitenzahl: 336
- Erscheinungstermin: 12. Dezember 2019
- Englisch
- Abmessung: 226mm x 152mm x 25mm
- Gewicht: 567g
- ISBN-13: 9781487524951
- ISBN-10: 1487524951
- Artikelnr.: 56970712
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
Lina Bolzoni is Professor of Italian Literature, Scuola Normale Superiore, Pisa
List of Illustrations
Colour Plates
Preface
CHAPTER ONE
Making Knowledge Visible: The Accademia Veneziana
1 Federico Badoer and the Founding of the Accademia Veneziana
2 The Editorial Program: The New Vernacular Literature and 'Ancient
Knowledge'
3 The Structure of the Visual Encyclopedia
4 The Places of Knowledge: The Library and the Palazzo
5 The Academy's Political Aspirations
6 The Collapse of the Academy
CHAPTER TWO
Trees of Knowledge and Rhetorical Machines
1 The Easy Road to Knowledge or the Joy of Method
2 The Tables of Sacred and Profane Rhetoric
3 The Map of Possible Texts
4 Orazio Toscanella: The Intellectual as Teacher and Publishe
5 Against Pedants and in Support of the Vernacular and Useful, Helpful
Books
6 The Labyrinth of Words and the Order of the Library
7 Rhetoric Machines
8 The Art of Memory: Access to Rhetoric Machines
9 Machines Used to Construct Sermons
CHAPTER THREE
Memory Games
1 The Game of Imitation
2 The Metamorphosis of Writing: Calligraphy, Ciphers, and the Rebus
3 Ciphered Codes and Images of Memory: The Model of the Machine and the
Fascination with Secrets
4 Games That Generate Texts
5 Texts That Produce Games
CHAPTER FOUR
Body and Soul: The Nature of Images
1 The Map of the Soul and Medicine for Memory
2 The Power of Imagination and the Toil of Forgetting
3 The Phantasmata of Eros and Images of Memory
4 The Window Opening onto the Heart
5 The Theatre of Passions between Memory, Rhetoric, and Physiognomy
6 The Body and the Text
CHAPTER FIVE
How to Translate Words into Images: Memory and Invention
1 The Memory of Images and Iconological Repertories
2 The Places of Memory and Topical Places
3 The Text as a Building
4 Doni's Theatre: An Illusionistic Game
5 Poems and Galleries: The Metaphors Used by Galileo the Literary Critic
6 How to Translate a Narrative into a Cycle of Images
7 The Illustrated Book
8 Biography and Portraiture
9 Memory and Invention: Francesco Sansovino and Pirro Ligorio
CHAPTER SIX
The Art of Memory and Collecting
1 Samuel Quicchelberg's Theatre and the Metaphors of Memory
2 Collecting and the Art of Memory: Shared Mythology
3 The Collection as a Theatre of Memory
4 Treatises on Memory and the Model of the Collection
5 Dolls and Wax Images
6 The Wunderkammer and the Internal Castle
Notes
Index
Colour Plates
Preface
CHAPTER ONE
Making Knowledge Visible: The Accademia Veneziana
1 Federico Badoer and the Founding of the Accademia Veneziana
2 The Editorial Program: The New Vernacular Literature and 'Ancient
Knowledge'
3 The Structure of the Visual Encyclopedia
4 The Places of Knowledge: The Library and the Palazzo
5 The Academy's Political Aspirations
6 The Collapse of the Academy
CHAPTER TWO
Trees of Knowledge and Rhetorical Machines
1 The Easy Road to Knowledge or the Joy of Method
2 The Tables of Sacred and Profane Rhetoric
3 The Map of Possible Texts
4 Orazio Toscanella: The Intellectual as Teacher and Publishe
5 Against Pedants and in Support of the Vernacular and Useful, Helpful
Books
6 The Labyrinth of Words and the Order of the Library
7 Rhetoric Machines
8 The Art of Memory: Access to Rhetoric Machines
9 Machines Used to Construct Sermons
CHAPTER THREE
Memory Games
1 The Game of Imitation
2 The Metamorphosis of Writing: Calligraphy, Ciphers, and the Rebus
3 Ciphered Codes and Images of Memory: The Model of the Machine and the
Fascination with Secrets
4 Games That Generate Texts
5 Texts That Produce Games
CHAPTER FOUR
Body and Soul: The Nature of Images
1 The Map of the Soul and Medicine for Memory
2 The Power of Imagination and the Toil of Forgetting
3 The Phantasmata of Eros and Images of Memory
4 The Window Opening onto the Heart
5 The Theatre of Passions between Memory, Rhetoric, and Physiognomy
6 The Body and the Text
CHAPTER FIVE
How to Translate Words into Images: Memory and Invention
1 The Memory of Images and Iconological Repertories
2 The Places of Memory and Topical Places
3 The Text as a Building
4 Doni's Theatre: An Illusionistic Game
5 Poems and Galleries: The Metaphors Used by Galileo the Literary Critic
6 How to Translate a Narrative into a Cycle of Images
7 The Illustrated Book
8 Biography and Portraiture
9 Memory and Invention: Francesco Sansovino and Pirro Ligorio
CHAPTER SIX
The Art of Memory and Collecting
1 Samuel Quicchelberg's Theatre and the Metaphors of Memory
2 Collecting and the Art of Memory: Shared Mythology
3 The Collection as a Theatre of Memory
4 Treatises on Memory and the Model of the Collection
5 Dolls and Wax Images
6 The Wunderkammer and the Internal Castle
Notes
Index
List of Illustrations
Colour Plates
Preface
CHAPTER ONE
Making Knowledge Visible: The Accademia Veneziana
1 Federico Badoer and the Founding of the Accademia Veneziana
2 The Editorial Program: The New Vernacular Literature and 'Ancient
Knowledge'
3 The Structure of the Visual Encyclopedia
4 The Places of Knowledge: The Library and the Palazzo
5 The Academy's Political Aspirations
6 The Collapse of the Academy
CHAPTER TWO
Trees of Knowledge and Rhetorical Machines
1 The Easy Road to Knowledge or the Joy of Method
2 The Tables of Sacred and Profane Rhetoric
3 The Map of Possible Texts
4 Orazio Toscanella: The Intellectual as Teacher and Publishe
5 Against Pedants and in Support of the Vernacular and Useful, Helpful
Books
6 The Labyrinth of Words and the Order of the Library
7 Rhetoric Machines
8 The Art of Memory: Access to Rhetoric Machines
9 Machines Used to Construct Sermons
CHAPTER THREE
Memory Games
1 The Game of Imitation
2 The Metamorphosis of Writing: Calligraphy, Ciphers, and the Rebus
3 Ciphered Codes and Images of Memory: The Model of the Machine and the
Fascination with Secrets
4 Games That Generate Texts
5 Texts That Produce Games
CHAPTER FOUR
Body and Soul: The Nature of Images
1 The Map of the Soul and Medicine for Memory
2 The Power of Imagination and the Toil of Forgetting
3 The Phantasmata of Eros and Images of Memory
4 The Window Opening onto the Heart
5 The Theatre of Passions between Memory, Rhetoric, and Physiognomy
6 The Body and the Text
CHAPTER FIVE
How to Translate Words into Images: Memory and Invention
1 The Memory of Images and Iconological Repertories
2 The Places of Memory and Topical Places
3 The Text as a Building
4 Doni's Theatre: An Illusionistic Game
5 Poems and Galleries: The Metaphors Used by Galileo the Literary Critic
6 How to Translate a Narrative into a Cycle of Images
7 The Illustrated Book
8 Biography and Portraiture
9 Memory and Invention: Francesco Sansovino and Pirro Ligorio
CHAPTER SIX
The Art of Memory and Collecting
1 Samuel Quicchelberg's Theatre and the Metaphors of Memory
2 Collecting and the Art of Memory: Shared Mythology
3 The Collection as a Theatre of Memory
4 Treatises on Memory and the Model of the Collection
5 Dolls and Wax Images
6 The Wunderkammer and the Internal Castle
Notes
Index
Colour Plates
Preface
CHAPTER ONE
Making Knowledge Visible: The Accademia Veneziana
1 Federico Badoer and the Founding of the Accademia Veneziana
2 The Editorial Program: The New Vernacular Literature and 'Ancient
Knowledge'
3 The Structure of the Visual Encyclopedia
4 The Places of Knowledge: The Library and the Palazzo
5 The Academy's Political Aspirations
6 The Collapse of the Academy
CHAPTER TWO
Trees of Knowledge and Rhetorical Machines
1 The Easy Road to Knowledge or the Joy of Method
2 The Tables of Sacred and Profane Rhetoric
3 The Map of Possible Texts
4 Orazio Toscanella: The Intellectual as Teacher and Publishe
5 Against Pedants and in Support of the Vernacular and Useful, Helpful
Books
6 The Labyrinth of Words and the Order of the Library
7 Rhetoric Machines
8 The Art of Memory: Access to Rhetoric Machines
9 Machines Used to Construct Sermons
CHAPTER THREE
Memory Games
1 The Game of Imitation
2 The Metamorphosis of Writing: Calligraphy, Ciphers, and the Rebus
3 Ciphered Codes and Images of Memory: The Model of the Machine and the
Fascination with Secrets
4 Games That Generate Texts
5 Texts That Produce Games
CHAPTER FOUR
Body and Soul: The Nature of Images
1 The Map of the Soul and Medicine for Memory
2 The Power of Imagination and the Toil of Forgetting
3 The Phantasmata of Eros and Images of Memory
4 The Window Opening onto the Heart
5 The Theatre of Passions between Memory, Rhetoric, and Physiognomy
6 The Body and the Text
CHAPTER FIVE
How to Translate Words into Images: Memory and Invention
1 The Memory of Images and Iconological Repertories
2 The Places of Memory and Topical Places
3 The Text as a Building
4 Doni's Theatre: An Illusionistic Game
5 Poems and Galleries: The Metaphors Used by Galileo the Literary Critic
6 How to Translate a Narrative into a Cycle of Images
7 The Illustrated Book
8 Biography and Portraiture
9 Memory and Invention: Francesco Sansovino and Pirro Ligorio
CHAPTER SIX
The Art of Memory and Collecting
1 Samuel Quicchelberg's Theatre and the Metaphors of Memory
2 Collecting and the Art of Memory: Shared Mythology
3 The Collection as a Theatre of Memory
4 Treatises on Memory and the Model of the Collection
5 Dolls and Wax Images
6 The Wunderkammer and the Internal Castle
Notes
Index