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A new popular psychology title looking at where video games come from, why we play them, and taking a balanced, clinical view of whether they are healthy or not, depending on our individual player-game relationship.

Produktbeschreibung
A new popular psychology title looking at where video games come from, why we play them, and taking a balanced, clinical view of whether they are healthy or not, depending on our individual player-game relationship.
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Autorenporträt
Alexander Kriss runs a private psychotherapy practice in New York City, where he combines psychoanalytic and existential approaches to treat adolescents and adults dealing with a wide range of issues, including anxiety, depression, borderline personality disorder and videogame addiction (though he's not a fan of that term). Kriss' writing has appeared in Logic, Kill Screen and various academic books and peer-reviewed journals. He lives in the village of Sleepy Hollow with his wife and son.