This book focus on two-dimensional concepts, and then these concepts are reinforced by covering them in three dimensions in geometry. It serves as an introduction to linear algebra for engineers or computer scientists as well as a general introduction to geometry.
This book focus on two-dimensional concepts, and then these concepts are reinforced by covering them in three dimensions in geometry. It serves as an introduction to linear algebra for engineers or computer scientists as well as a general introduction to geometry.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
1. Descartes' Discovery 2. Here and There: Points and Vectors in 2D 3. Lining Up - 2D Lines 4. Linear Maps in 2D 5. 2 x 2 Linear Systems 6. Moving Things Around: Affine Maps 7. Eigen Things 8. Breaking It Up: Triangles 9. Conics 10. 3D Geometry 11. Interactions in 3D 12. Linear Maps in 3D 13. Affine Maps in 3D 14. General Linear Systems 15. Putting Lines Together: Polylines and Polygons 16. Curves
1. Descartes' Discovery 2. Here and There: Points and Vectors in 2D 3. Lining Up - 2D Lines 4. Linear Maps in 2D 5. 2 x 2 Linear Systems 6. Moving Things Around: Affine Maps 7. Eigen Things 8. Breaking It Up: Triangles 9. Conics 10. 3D Geometry 11. Interactions in 3D 12. Linear Maps in 3D 13. Affine Maps in 3D 14. General Linear Systems 15. Putting Lines Together: Polylines and Polygons 16. Curves
1. Descartes' Discovery 2. Here and There: Points and Vectors in 2D 3. Lining Up - 2D Lines 4. Linear Maps in 2D 5. 2 x 2 Linear Systems 6. Moving Things Around: Affine Maps 7. Eigen Things 8. Breaking It Up: Triangles 9. Conics 10. 3D Geometry 11. Interactions in 3D 12. Linear Maps in 3D 13. Affine Maps in 3D 14. General Linear Systems 15. Putting Lines Together: Polylines and Polygons 16. Curves
1. Descartes' Discovery 2. Here and There: Points and Vectors in 2D 3. Lining Up - 2D Lines 4. Linear Maps in 2D 5. 2 x 2 Linear Systems 6. Moving Things Around: Affine Maps 7. Eigen Things 8. Breaking It Up: Triangles 9. Conics 10. 3D Geometry 11. Interactions in 3D 12. Linear Maps in 3D 13. Affine Maps in 3D 14. General Linear Systems 15. Putting Lines Together: Polylines and Polygons 16. Curves
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