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Book 4 in the 7-book time-bending Folktellers: Excerpts from an Unknown Guidebook series. The Storied Trio is sent into an alternative version of their own town to help two young girls who've gotten themselves into a big, fairy mess. Do not meddle in the affairs of the imaginary... This is a great piece of advice that Aaron, Wendy, Jake, and Eddie would do well to follow. Of course, they seldom listen to the sound, safe counsel that might keep them out of harm's way. In Book III: Shadows on the Silver Strings, we learned a lot more about the responsibilities of Folktellers, as well as the…mehr

Produktbeschreibung
Book 4 in the 7-book time-bending Folktellers: Excerpts from an Unknown Guidebook series. The Storied Trio is sent into an alternative version of their own town to help two young girls who've gotten themselves into a big, fairy mess. Do not meddle in the affairs of the imaginary... This is a great piece of advice that Aaron, Wendy, Jake, and Eddie would do well to follow. Of course, they seldom listen to the sound, safe counsel that might keep them out of harm's way. In Book III: Shadows on the Silver Strings, we learned a lot more about the responsibilities of Folktellers, as well as the importance of Travelers and Guardians in helping these interdimensional storytellers along their chosen path. But with Pap gone and the Shadow Lord Apscind growing in power, the four teens are soon stuck in a town that looks strangely familiar, yet completely different. There, they will run into two teenagers, Fay and Iris, who have concocted a hoax so incredible that even the Good Folk are stunned. In Book IV: The Great American Fairy Hoax, our heroes learn there is magic all around them and when you tamper with the balance between the ordinary and the enchanted, you best be prepared for what comes next.
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Autorenporträt
Josef Bastian is a Midwestern storyteller whose sense of humor, depth of spirit, and reflective imagination resonate within his poetry and prose. Josef currently has more than a dozen books in print that focus on the power of storytelling for people of all ages. Patrick McEvoy is an award-winning illustrator, graphic designer, and art director, with a long history creating art for games, comics, book illustration, and advertising. In the illustration field, Patrick's clients have been very diverse, including Marvel Entertainment, Blizzard, Hasbro, Wizards of the Coast, the Science Museum of Minnesota, Fantasy Flight games, Sony Online Entertainment, Onyx Path, the Jimi Hendrix Foundation, and many more. Some recent game work includes the popular Marvel Champions game, for which he's done over 90 illustrations.